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Skinning Problems


newbiemodder

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I have 2 skinning problems 4 TSL

 

1. Character reskinning. I'm making a unique NPC Jedi. I reskinned the robes but can't get the appearance 2da adjustments to work, ie. change Texa and Texb to new unique .tga file. The npc's body is white. The reskin will work if in overide folder, but I don't want the change to encompass all. I followed instructs from a few threads, but it didnt work.

 

2. Working on new module mod. Reskinning the module (Kor411-Sith Tomb). Similar question as above, where do I put the new tga files so they don't overide the original module. Do I have to rename all files (tex, lighting, etc.) under a new module name? Darth Insiduos lost me on his tutorial and Doc Valentine didn't cover it.

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As for the first problem if you don't want the robes to change every robe I think you would need to make a uti for your robe and have it point to your texture, and when putting the name in the texa and texb or whichever tex you need to leave off the numbers at the end of the tga name (ie. pmjb01 just needs to show pmjb in tex#)

 

As for the second problem , I have never dealt with reskinning a module but I would think you would have to rename it as well and I think they would go in the modules folder.

I am not 100% sure especially on the module part, someone with more experiance could probably show you a better and easier way :)

 

Eefluxx

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As for the first problem if you don't want the robes to change every robe I think you would need to make a uti for your robe and have it point to your texture, and when putting the name in the texa and texb or whichever tex you need to leave off the numbers at the end of the tga name (ie. pmjb01 just needs to show pmjb in tex#)

 

As for the second problem , I have never dealt with reskinning a module but I would think you would have to rename it as well and I think they would go in the modules folder.

I am not 100% sure especially on the module part, someone with more experiance could probably show you a better and easier way :)

 

Eefluxx

 

Leaving off the numbers did it. Thanks Eefluxx. Just need help with the modules now.

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