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Mass Effect 3


leXX

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Yes, they are, as is Tali (sorry ChAiNz, but it's the truth). Liara's debatable, since her species can produce fertile offspring with a human.

 

 

Oops, forgot about her. Don't tell ChAiNz, he might ban me out of pure spite for that kind of oversight. :xp:

 

@DP--definitely twisted and sadly probable....:devsmoke:

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Looking at the trailer, I saw 'the battle for earth has begun', a fight against a giant 4 legged bug-like walker, fights against slow hulking fellows with big square shields, and an energy sword. It's been a while, Halo 2, how've you been?

 

Out of curiosity, do the Reapers seem smaller to anyone else? I remember Sovereign being larger than large swaths of the citadel wards (which contain many skyscrpers), yet the Reapers landing on Earth seem to be skyscraper-sized at most.

 

Those crafty Jains! :mad:

 

I did a quick look at wikipedia and saw that their logo is a swastika. Since that obviously means they're some sort of Nazi group, I decided not to read any of the actual article. If they follow their founder Hitler's vegetarian principles, I would not be surprised if you are right, and they too enjoy the morally and mentally degenerate alien bestiality pornography that those vile Canadians at Bioware have been peddling to good American youths in an attempt to undermine society's morals.

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Looking at the trailer, I saw 'the battle for earth has begun', a fight against a giant 4 legged bug-like walker, fights against slow hulking fellows with big square shields, and an energy sword. It's been a while, Halo 2, how've you been?

 

Out of curiosity, do the Reapers seem smaller to anyone else? I remember Sovereign being larger than large swaths of the citadel wards (which contain many skyscrpers), yet the Reapers landing on Earth seem to be skyscraper-sized at most.

 

 

 

I did a quick look at wikipedia and saw that their logo is a swastika. Since that obviously means they're some sort of Nazi group, I decided not to read any of the actual article. If they follow their founder Hitler's vegetarian principles, I would not be surprised if you are right, and they too enjoy the morally and mentally degenerate alien bestiality pornography that those vile Canadians at Bioware have been peddling to good American youths in an attempt to undermine society's morals.

 

1. Hitler was not a vegetarian, that is a false myth.

 

2. I'm sure there are many types of Reapers. You have to remember Sovereign was basically just a scout.

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I can't remember where exactly, but I think in some interview Casey Hudson talked about Harbinger in ME3 and gave a size for it which indicated it was significantly larger than the "standard" Reaper (if there is such a thing). If we assume that the Reaper fleet has some basic similarities with an organic fleet, you'd expect there to be different classes that fulfil different roles. Perhaps those attacking Earth could be analogous to something like the Normandy - frigates that scout out ahead and make first contact before the arrival of the larger capital vessels.

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n7_ce_vignette-en-t.jpg

 

sorry if that's been posted already, but that's the Collector's Edition. People were saying they would wait for the reveal of the uber edition, with some item like N7 helmet or something...like Halo Reach legendary or CoD Prestige edition.

However, Chris Priestly said there are NO intentions of making such an edition. I'm disappointed in this because I wanted a really great collector's edition with some replica item to throw my money at, given it's the last in the ME trilogy.

 

Don't get me wrong though, I like the look of this. One gripe I have is the metal dog. *Cough*DragonAge2Freebies*Cough*

 

Except it's only a companion on the Normandy. It doesn't help in battle. This disappoints me. Seems worthless.

 

Still, what ISN'T mentioned is the fact that you get a new costume on the normandy: The N7 Hoodie :3. Shepard, you poser..I was wearing that way before you.

 

 

@Everything else. I've enjoyed the gameplay demos, loved the new trailer. I LOVE the look of Shepard's Armour, and the general graphics engine! You can really see the differences in the facial animations sometimes.

 

But Kinect? Boo...It's just voice recognition anyway, why can't I do that on PC? Or even on my PS3, with the upcoming stereo headset?

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Found this gem over at the Codex:

 

th_ME3-Dialogue.jpg

 

Seems the ME3 team are taking more cues from DA2 than just the Awesome™ combat.

 

:D

I'm sorry, I'm just picturing teenagers yelling "Blow me, doc." at their Kinect's whilst their blissfully ignorant mom is cleaning and watching MacGyver on the kitchen TV daydreaming about mullets and handymen. **** I'm getting old.
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Found this gem over at the Codex:

 

th_ME3-Dialogue.jpg

 

Seems the ME3 team are taking more cues from DA2 than just the Awesome™ combat.

 

:D

Oh no!!! Bad sign, they are turning the middle line (which used to be professional, laconic) into irony, like DA2.

It worked terribly in DA2, the amount of times i didn't have "my answer" in the options was absolutely ridiculous.

 

Why would anyone take clues from that abomination of a game???:ugh:

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Oh no!!! Bad sign, they are turning the middle line (which used to be professional, laconic) into irony, like DA2.

It worked terribly in DA2, the amount of times i didn't have "my answer" in the options was absolutely ridiculous.

 

On the contrary, the Witty/Joker personality for Hawke was by far my favorite. Made the game much more fun than the regular Good/Paragon type of person. :)

 

I liked the dialog wheel in Ðragon Age 2, so if they vary the options a bit more in Mass Effect and not just continue with the Lawful Good, Bland, Jerk setup that the previous two games had, it would be an improvement, IMO.

 

Multiple options that give Paragon / Renegade points would be nice, allowing you to approach situations in different ways while still staying within those rough archetypes.

 

Why would anyone take clues from that abomination of a game???:ugh:

 

Because it was fun?

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Multiple options that give Paragon / Renegade points would be nice, allowing you to approach situations in different ways while still staying within those rough archetypes.

 

This. In real life, there's generally more than 3 (nice, boring, jerk) ways of solving a problem. There's more than one degree of niceness or jerkiness, but ME seems to disregard this. In real life, if you see a stray dog, there are many options. In ME, you can either rescue it, raise it, and pay its college tuition, or kick it in the face. There should be a lot more less extreme choices in between, that still grant paragon or renegade points, albeit fewer of them. Even at one level of niceness or jerkiness, there are many different ways to be nice or a jerk.

 

A few conversations are fine with just 3 options, but in general it'd be better to have far more.

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A few conversations are fine with just 3 options, but in general it'd be better to have far more.

 

True, and not as if they don't stand to make a helluva profit on this next one either. So, more lines in the game wouldn't likely be a budget buster.

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On the contrary, the Witty/Joker personality for Hawke was by far my favorite. Made the game much more fun than the regular Good/Paragon type of person. :)

 

I liked the dialog wheel in Ðragon Age 2, so if they vary the options a bit more in Mass Effect and not just continue with the Lawful Good, Bland, Jerk setup that the previous two games had, it would be an improvement, IMO.

 

Multiple options that give Paragon / Renegade points would be nice, allowing you to approach situations in different ways while still staying within those rough archetypes.

 

Well, I disliked the wheel setup in DA2, it was different from the Mass Effect one in the sense that the middle option was a personality in itself, while in ME the middle option is professional, usually picked when you don't have strong feelings either way about the issue being discussed.

DA2 lacks the professional approach, which in my book was a big failure.

 

More options would have been better ofcourse, but provided they continue with 3 options scheme i would prefer the default ME layout.

 

Btw ME has ironic/funny guy options too, they just aren't there all the time and sometimes they are on top sometimes at the bottom, while in DA2 they are always in the middle by default.

 

About DA2 merits as game lets just agree to disagree

 

Obs: Looking in the picture again, the top option seems to be the professional one in this situation.

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Why would DA2 have a professional approach? It would make no sense to me because unlike Shepard, Hawke is not a professional. Shepard is a military officer, while the closest Hawke gets to being a professional is being a deserter should you choice to be warrior or rogue. Had DA2 included the professional approach it would have been a big failure in my book. :)

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http://e3.gamespot.com/story/6318106/e3-2011-mass-effect-3-hands-on-preview-combat-crew-and-more?tag=topslot;title;4

 

Mostly a re-run of what we already know, but some interesting stuff about weapon customization (there you go RPG-botherers :xp:), and a bit more on character customization.

 

Oh, and about that dialogue thing... a sarky bastard Shepard would just not work. End-of. I prefer being able to be distant in some situations. Hell, now I know most of the options from ME2, the distant/detached option is the I use most often.

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A snarky bastard Shep actually works about as well as any other. Just like real people, Shep should have an option to be multifaceted enough to be a big ass as well as level headed, etc... depending on the situation. Playing distant or detached all the way seems too monotonous. Might as well be a geth.......

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