Jump to content

Home

Push button - Gate destroys - Spawn teleports (SoF2)


KENNITHH

Recommended Posts

Hi there

 

Since the SoF2 forums are quiet inactive/dead this might be my only shot on getting this fixed.

 

Here's my problem:

I've got a gate where you can press "use" (= gametype_trigger) which "blows" up a gate (func_wall). When this gate is destroyed, I want my BLUE1 spawn (gametype_player) to teleport to BLUE2 spawn.

 

I haven't really figured out a way to get this to work but I did make some attempts but the trigger_multiple (of the teleport) gets activated automaticly so whenever you spawn at blue1 (even before the gate is destroyed) you get teleported even though the trigger_multiple (of the gate) is pointing to the trigger_multiple (of the teleport) I know it looks a bit complicated but we really would like to have this working.

 

Greetz

Kennith

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...