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NetObi might be usable for multiplayer, there was some kind of external configuration file that managed the IP addresses for the players. I'm unsure how it works, cuz I'm not a programmer.

 

I don't know anything about the cache files. Sorry!

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Heh. I work at Toys For Bob, an Activision studio. TFB and Big Ape actually shared office space during TPM's development, back when both were tiny 7-8 person studios. We shared a lot of ideas and did a lot of brainstorming together.

 

So, naturally, after Big Ape's implosion most of the original Big Ape folks had kept in touch with TFB's people and thus a lot of us are now here. I think over half of TPM's team is here.

 

TFB does a lot of titles more geared towards younger audiences. We did the Madagascar 1 and 2 games, and most recently we created the Skylanders franchise out of the Spyro license.

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