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A Conversation with Aric Wilmunder.... and Aaron Giles (Take #2) / Denny Delk / Noah Falstein / Bill Tiller / Gary Winnick / Graham Annable / David Fox / Brad Taylor / Aaron Giles (Updated: May 28th, 2023)


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(May 28th)

A Conversation with Aric Wilmunder:

 

 

(May 14th)

Another conversation with Aaron Giles (DREAMM Version 2.0):

 

 

(May 11th)

A Conversation with Denny Delk:

 

(May 7th)

A Conversation with Noah Falstein:

 

(April 23rd)

A Conversation with Bill Tiller:

 

(April 2nd)

A Conversation with Gary Winnick:

 

(March 16th)

A Conversation with Academy Award nominee Graham Annable:

 

 

A conversation with LucasArts legend David Fox:

 

 

A conversation with SCUMM legend Brad Taylor:

 

 

 

A conversation with LucasArts alumni & emulation wiz Aaron Giles:

 

 

 

Edited by danielalbu
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Yup, ISOs are working for me. Weird! Unlike Grim, which is only sold in remastered form, the digital storefront version of EMI includes the native executable. Maybe Lucasfilm mucked with the fileset in some other way that's tripping DREAMM up.

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Sorry for the confusion! I haven't been widely advertising the beta because it still has a bunch of rough edges, but feel free to check it out.

 

I've only worked with disc images so far, and haven't yet taught DREAMM about the GOG/Steam releases of newly-supported games.

 

In the case of EFMI, I suspect the digital version has the updated EXE, which was not on the disc images. Should be an easy enough thing to support in the future.

 

Aaron

 

P.S. If you *DO* try out the beta, feel free to let me know of major issues (or minor ones), especially if you're on a Mac, as this is my first attempt to package up a MacOS X application.

Edited by Aaron Giles
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19 hours ago, Aaron Giles said:

P.S. If you *DO* try out the beta, feel free to let me know of major issues (or minor ones), especially if you're on a Mac, as this is my first attempt to package up a MacOS X application.

 

MacOS support?!? If the emojis weren't broken my head would be exploding. Thank you for adding that!

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🎙️ Check out my conversation with Lucasfilm Games alumnus and SCUMM legend Brad Taylor!

 

 

📃 Also, check out the live chat element on the YouTube page, Brad answered questions there as well!

Edited by danielalbu
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  • 2 weeks later...

🎙️ Join us in 2 hours for my conversation with ScummVM project leader Eugene Sandulenko!

 

We'll be discussing reverse engineering, Blade Runner, ScummVM 2.7.0, Macromedia Director, DREAMM and more!

 

Eugene will join us in the livechat during the premiere!

Premiering in 2 hours!

s

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  • Remi changed the title to “A Conversation with...” mega thread
  • 4 weeks later...

🎙️ Join us TODAY for my conversation with LucasFilm Games legend David Fox!

 

In this conversation, we discuss Zak McKracken, Limited Run Games, Thimbleweed Park & Return to Monkey Island!

 

Today @ Noon (Pacific Time)


Starting in 4 hours...

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Surely the mega-thread will get bumped when you post it in there, and doing it this way just means the mods have to clear up after you every time? But I'll leave it up to you and them!
(PS : mods - feel free to delete my posts if merging/cleaning up!)

Edited by TimeGentleman
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  • 3 weeks later...
Posted (edited)

🎙️ Join me TODAY for my conversation with Academy Award nominated director, animator and illustrator Graham Annable!

 

🕹️ In this conversation, we discuss The Curse of Monkey Island, Full Throttle, Puzzle Agent, Boxtrolls, LucasArts, Telltale Games, LAIKA Studios & more!

 

Premiering in 2 hours!

 

Edited by danielalbu
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  • danielalbu changed the title to “A Conversation with...” mega thread (Latest One: Graham Annable)
  • 2 weeks later...
  • danielalbu changed the title to A Conversation with Aric Wilmunder.... and Aaron Giles (Take #2) / Denny Delk / Noah Falstein / Bill Tiller / Gary Winnick / Graham Annable / David Fox / Brad Taylor / Aaron Giles (Updated: May 28th, 2023)

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