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Booleus

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My apologies. When I received Tems map he said that he had some z-fighting errors. When I loaded duel_tatooine I saw that all the lighting was screwed up (lighting was done in quake3) so I had to redo all the lighting. And yesterday late I finished cleaning up all his z-fighting and did a lot of necessary caulking. The map is finished, and I sent the screenshot to webdiod. As soon as he mails me the version with the wls border I can put it in the pk3 and it will be finished. I have to add bot support as well to it, but that shouldn't take too long.

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It is duel at the moment. His FFA version will be released later. I want him to optimize his map before he can release it as ffa. The r_speeds are pretty high, I optimized a part of it so that duel is playable, but when there are 8 people running around in it the r_speeds will be too high imho. Uploading the pk3 now.

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