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SCRIPTS here (post & request thread)


JaraDaj

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great to see you back, I need big help on this next one =/

 

here is how it goes:

 

// Clan Name Scroll
set UName "vstr Name1"
set NName "vstr Name2"
set PName "vstr Name9"

set Name1 "set UName name ^2>TTC<_the^5F^2ive^5S^2tar; say ^2Turtle ^2Turtle! ^2T^1he ^2T^1urtle ^2C^1lub; set PName vstr Name9; set NName vstr Name2; echo ^2>TTC<_the^5F^2ive^5S^2tar" 
set Name2 "set UName name ^4@TLG@the^5F^4ive^5S^4tar; say ^4Get ^4ready ^4For ^4The ^Pain!; set PName vstr Name1; set NName vstr Name3; echo ^4@TLG@the^5F^4ive^5S^4tar" 
set Name3 "set UName name ^3[^2F^5OO^6D^3]^3CHEESE^1.^3TACO; say ^5Food ^6is ^3Good!!!; set PName vstr Name2; set NName vstr Name4; echo ^3[^2F^5OO^6D^3]^3CHEESE^1.^3TACO" 
set Name4 "set UName name ^7|^1JOR^7|^4remark^7|^1666^7|; say ^1Jedis ^4of ^4the ^1Old ^1Republic!; set PName vstr Name3; set NName vstr Name5; echo ^7|^1JOR^7|^4remark^7|^1666^7|" 
set Name5 "set UName name ^3<|>^4DOF^3<|>^4pum^3B^4a; set PName vstr Name4; set NName vstr Name6; echo ^3<|>^4DOF^3<|>^4pum^3B^4a" 
set Name6 "set UName name ^2<>^3jeDIE^2<>^5s.u.p.r.e.m.e.; set PName vstr Name5; set NName vstr Name7; echo ^2<>^3jeDIE^2<>^5s.u.p.r.e.m.e." 
set Name7 "set UName name ^1|-|^5D.N.A.^1|-|^5Double^1Helix; set PName vstr Name6; set NName vstr Name8; echo ^1|-|^5D.N.A.^1|-|^5Double^1Helix"  
set Name8 "set UName name ^7]-^4JOR^7-[^4remark^7*; say ^7Jedis ^4of ^4the ^7Old ^7Republic!; set PName vstr Name7; set NName vstr Name9; echo ^7]-^4JOR^7-[^4remark^7*"
set Name9 "set UName name []|^1JOR^7|[]the^5F^7ive^5S^7tar; set PName vstr Name8; set NName vstr Name1; echo []|^1JOR^7|[]the^5F^7ive^5S^7tar"
bind F7 vstr "UName" 
bind F8 vstr "NName"
bind F6 vstr "PName"

 

it's a script to scroll through my clan names (I have one for regular names too), what I want it to do:

 

say a message after a specific name is loaded, example: ^7Jedis ^4of ^4the ^7Old ^7Republic! *AFTER* ^7]-^4JOR^7-[^4remark^7* is loaded

 

what it does right now:

 

tells the message when I scroll through the names, without me activating that name =/

 

so what I want done is I scroll through the names...the special messages doesn't show up, I select a name...the specific message appears AFTER that name is set

 

I hope you get my weird explanation and mostly, I hope someone can help me :)

 

btw. it was my idea to do /secretissafewithus, Dest liked it so we implimented it ;)

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Originally posted by remark 666

I need big help on this next one =/

 

it's a script to scroll through my clan names (I have one for regular names too), what I want it to do:

 

say a message after a specific name is loaded, example: ^7Jedis ^4of ^4the ^7Old ^7Republic! *AFTER* ^7]-^4JOR^7-[^4remark^7* is loaded

 

what it does right now:

 

tells the message when I scroll through the names, without me activating that name =/

 

so what I want done is I scroll through the names...the special messages doesn't show up, I select a name...the specific message appears AFTER that name is set

 

I hope you get my weird explanation and mostly, I hope someone can help me :)

 

btw. it was my idea to do /secretissafewithus, Dest liked it so we implimented it ;)

 

Use the same format as the one I gave you, but slightly rename parts so that the two scripts won't interfere with each other if you plan on using them at the same time, then add the "say" commands in the section as follows:

 

set use_name "vstr Name1"

set nxt_name "vstr Name2"

set prv_name "vstr Name3"

 

set Name1 "set use_name vstr Remark666name-01; set prv_name vstr Name3; set nxt_name vstr Name2; echo ^1Name One"

set Name2 "set use_name vstr Remark666name-02; set prv_name vstr Name1; set nxt_name vstr Name3; echo ^2Name Two"

set Name3 "set use_name vstr Remark666name-03; set prv_name vstr Name2; set nxt_name vstr Name1; echo ^3Name Three"

 

set Remark666name-01 "set name ^1Name One; say saying number one"

set Remark666name-02 "set name ^2Name Two; say saying number two"

set Remark666name-03 "set name ^3Name Three; say saying number three"

 

bind 3 vstr use_name

bind 4 vstr nxt_name

bind 2 vstr prv_name

 

If you need some time between the name change & when you want it to say your phrases you could also add in a "; wait 100" line & adjust the number to your liking. This is similar to the one I made where you can have a scrolling script that will change the name, model, saber color, & do a taunt. It can be adapted many ways to do more or less commands at the press of the use key.

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i need sombody to show me how to bind the blue style upper cut move to x, so when im running i dont have to duck then do the uppercut and it will be more of a fluid motion so it makes it look like i never stopped running and did a uppercut

 

please explain in detail cause i dont know about scripts

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havent been here in a loooooooooong time, im surprised to see this thread's a sticky now. is jaradaj even here still? and i guess no one posts anymore anti-script messages anymore, did they finally realize how stupid they sound and what a great idea sharing these scripts were?

 

anyways, many thanks again to all those who share. some people look at these as ways to be l33t and look cool online. those who dont and choose to teach everyone how to script really help the jk2 community!

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the running lunge can be performed without scripts by timing to press crouch, and attack at the sametime whilst holding running, you can always try toggle walk just before lunging to make it easier.

 

As a script, its quite simple and is only 1 of prolly 2 useful combat script that actualy helps the user.

 

bind x "+attack; +forward; +movedown"

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thanks a lot ToppDog, everything came out just the way I wanted!

 

3 useful scripts someone might want

// Suicide
set kamikaze "say ^1KAMIKAZE!!!!! ^5*doh*; kill"
bind H "vstr kamikaze"

//Music OFF
bind ] "music off"

//Exec AutoExec.cfg
bind \ "exec autoexec.cfg"

 

what I need now is a screenshot button, preferably without the text seenshot##.jpg[/] and without the console or hud...possible ?

 

what my clan-name script looks like now (if someone needs ref. material):

 

// Clan Name Scroll
set use_name "vstr Name1" 
set nxt_name "vstr Name2" 
set prv_name "vstr Name3" 

set Name1 "set use_name vstr name-01; set prv_name vstr Name9; set nxt_name vstr Name2; echo ^2>TTC< ^2the^5F^2ive^5S^2tar" 
set Name2 "set use_name vstr name-02; set prv_name vstr Name1; set nxt_name vstr Name3; echo ^4@TLG@the^5F^4ive^5S^4tar" 
set Name3 "set use_name vstr name-03; set prv_name vstr Name2; set nxt_name vstr Name4; echo ^3[^2F^5OO^6D^3]^3CHEESE ^3TACO"
set Name4 "set use_name vstr name-04; set prv_name vstr Name3; set nxt_name vstr Name5; echo ^7|^1JOR^7|^4remark^7|^1666^7|"
set Name5 "set use_name vstr name-05; set prv_name vstr Name4; set nxt_name vstr Name6; echo ^3<|>^4DOF^3<|>^4pum^3B^4a"
set Name6 "set use_name vstr name-06; set prv_name vstr Name5; set nxt_name vstr Name7; echo ^2<>^3jeDIE^2<>^5s.u.p.r.e.m.e."
set Name7 "set use_name vstr name-07; set prv_name vstr Name6; set nxt_name vstr Name8; echo ^1|-|^5D.N.A.^1|-|^5Double^1Helix"
set Name8 "set use_name vstr name-08; set prv_name vstr Name7; set nxt_name vstr Name9; echo ^7]-^4JOR^7-[^4remark^7*"
set Name9 "set use_name vstr name-09; set prv_name vstr Name8; set nxt_name vstr Name1; echo []|^1JOR^7|[]the^5F^7ive^5S^7tar" 

set name-01 "set name ^2>TTC< the^5F^2ive^5S^2tar; color1 3; say ^2Turtle ^2Turtle! ^2T^1he ^2T^1urtle ^2C^1lub" 
set name-02 "set name ^4@TLG@ the^5F^4ive^5S^4tar; say ^4Get ^4ready ^4For ^4The ^Pain!" 
set name-03 "set name ^3[^2F^5OO^6D^3]^3CHEESE ^3TACO; say ^5Food ^6is ^3Good!!!"
set name-04 "set name ^7|^1JOR^7|^4remark^7|^1666^7|; say ^1Jedis ^4of ^4the ^1Old ^1Republic!"
set name-05 "set name ^3<|>^4DOF^3<|> ^4pum^3B^4a"
set name-06 "set name ^2<>^3jeDIE^2<>^5s.u.p.r.e.m.e."
set name-07 "set name ^1|-|^5D.N.A.^1|-|^5Double^1Helix"
set name-08 "set name ^7]-^4JOR^7-[^4remark^7*; say ^7Jedis ^4of ^4the ^7Old ^7Republic!"
set name-09 "set name []|^1JOR^7|[]the^5F^7ive^5S^7tar" 

bind F7 vstr use_name 
bind F8 vstr nxt_name 
bind F6 vstr prv_name

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Ok, I am not sure if this has already been posted but I will post what I have just found out about black letters in your name. I went to a server where a guy new how to do it and he was kind enough to tell me how. To get black letters it's:

 

^^0InsertName

 

The only annoying thing about this option is that there will be a ^ in white before your name, you will see what I mean after u have tried it. Hopefully someone will figure out a way to get rid of it.

 

When u are chatting your name will be in black but when u press tab your name will appear as such 0InsertName

 

 

Enjoy! ;)

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SO I tried all the stuff posted about opening in notepad or editing in notepad and I can't get it to allow me to exec the cfgs I save.....I noticed that the configs I save still look like notepad files. Is there some special way to change them to config files? Do I have to use the force or something.

 

-one confused jedi

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you have saved the configs as

 

configname.cfg.txt , which is still a txt file.

 

there's 2 ways to change this, first when you save a file in notepad, you'll notice a tab underneath the name. Select All Files instaed of Text Files. then type in the space for the name [name].cfg

 

or just save your config as a txt file then go to your window explorer, enable viewing file extensions in the View Options and just change the .txt extension to .cfg

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  • 2 weeks later...

Sorry, disreguard my first post, I figured it out. Here's to all the people how don't like scripts. People bought this game to have fun, the designers made this game so you could have fun, who cares if they cheat, they're doing exactly what the game is for. Having fun.

 

 

-Iynx

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version 1.04 disabled saberattackcycle being used more than once in scripts so there can be no such script in 1.04. for previous versions, there are huge sections regarding these types of scripts in the first few pages.

 

 

bind x "saberattackcycle; saberattackcycle; wait; +attack; +forward; +movedown; +wait; saberattackcycle"

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Making a looping script, say i wanted to make my name or sbaer color loop untill i un-toggle a button. what would the scripting look like?

 

I want to make it so that when i hit a button my name or sabercolor changes and keeps changing untill i press the button again.

 

~ thnx in advance

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Originally posted by Derogate

Making a looping script, say i wanted to make my name or sbaer color loop untill i un-toggle a button. what would the scripting look like?

 

I want to make it so that when i hit a button my name or sabercolor changes and keeps changing untill i press the button again.

 

~ thnx in advance

 

I'm not sure that the looping part of it can be done in the manner you desire. What I mean is, I'm not sure you can make it so you press a button ONCE & the script will keep running continuously until you press a button AGAIN to turn it off.

 

But, it could work very easily as a continuous toggle script where you PRESS & HOLD the key to cycle through the commands & then STOP PRESSING when you want it to stop.

 

There can be many variations of this type of script that are pretty cool too. You could have 2 buttons linked to each other that cycle through the commands forward & backward. More advanced scripts will let you toggle through your choices forward & backward before choosing one to execute.

 

We need to know what you want to use it for. The description of the script you want would lag you out of most servers regardless if you had to hold one button down or use on/off buttons.

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