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Ferc Kast's Achievements
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Well, it's generally a good idea to make a sketch of the top view of the area and plan it out a little bit. I'm not really a good example of this because I just go and start modeling, but it really helps sometimes. Another thing to do is to take a hard look at existing areas and see how they're composed. Doing this has completely changed my outlook on video games. I was playing Call of Duty 4 with a couple of friends, and I was sitting around examining textures and talking about tree models
Anyway, I'm glad to see that you're getting into the area modeling business.
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