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Achilles

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    Pillars of Eternity
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  1. Well, good luck with that, it'll be quite a challenge, especially since the hook tends to "jiggle" in game, if that makes any sense.

     

    If it does end up working out, though, my advice would be to write down the XYZ distances that you moved the hook along, that way you can just input the values for subsequent bodies, since odds are the error is about the same in all of them.

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