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  1. As we were not able to garner enough interest, this project has been closed on June 15, 2016. Thank you - to all our followers as long as it lasted! -- | Update: It seems we can move forward! Please subscribe to our mailing list if you'd support this project! | I've been listening to Monkey Island game soundtracks recently, CMI actually (well, self-made, unofficial ones..), and regretted that there isn't more music. Then I've investigated a bit what Michael Z. Land (mobygames) is doing and found that his output somewhat slowed down over the last few years. Now, connect that with the fact that famed composer Chris Hülsbeck recently funded a re-recording of his music via kickstarter, one of the more notable game-music related projects on kickstarter, IMHO. Also, let's highlight the Thimbleweed Park kickstarter project - so good to see the old gang churn out new content. So, here's the idea: Let's contract Michael Land directly for composition and recording of more "Michael Land-ish music" As a rough outline, let's ask him to do some tracks "in the vein of" Monkey Island, this laid-back, calypso, steeldrum style (more Danjer Cove, more Brim Stone Beach ambients); and possibly some more symphonic works à la The Dig (I'd like to see a weird "Ghosts", part 2) - maybe compiled on a 12 track album. Recorded to high standards, mixing live instruments with synths, recorded and/or mastered at Lucas Digital/Skywalker Sound - as in the olden days. We could do a poll here, to decide on the musical direction. To fund the project, we'll init a simple yet serious kickstarter project, ~100,000 $US ("simple" as in 'less rewards hassle', but "serious" as in 'properly funded'), for composition, recording, etc. Funders receive the finished product as digital download starting at let's say $10 - $18 or a physical copy for ~$20 - $30. Additional rewards could be signed copies or so. A bit more pricey as the average music album, but hey, it's custom made, more or less. Also, we could structure the kickstarter with stretch-goals (as an example): 70,000 $ - funded (6-track mini album, "more ambient music to plunder to") 100,000 $ - 12 track album (full album, "+6 tracks of Dig-ish sci-fi symphonics") 150,000 $ - 18 track album (full album with extras, "+6 reworked Monkey Island classics") What about that? Let's discuss. Here or on reddit: Let's contract Michael Land for new original compositions (Or at least leave your vote in the poll)
  2. short question: does anyone know, how the beautiful backgrounds in CMI are colorized? i want to try something similar, painted by hand and i want to colorize it like CMI. is that made by hand (aquarell or pastell) or with computer? remember that was before 1998, was that already possible? thanx for answers (hope i'll find it here, can't find it anywhere else...) here an example pic that u know what i mean: http://www.scummbar.com/imageviewer/imageviewer.php?useimage=/games/screenshots/cmi/concept/1.jpg greez, sandro
  3. Suddenly all the lovely 3D art is gone, has it been relocated? has it been lost? has it been buried for us to find? The missing link http://goblin.scummbar.com/ The last of it from archive.org http://web.archive.org/web/20121018102340/http://goblin.scummbar.com/ Example 3D art from the site: I miss Goblin's art and music already, it was a very nice site for revisiting old beautiful memories interpreted by Goblin
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