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The Crosshair


Strideur

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This thing is terribly annoying the way it jumps around according to depth. Is there a way to turn it off and just have a normal one?

 

I remember in JO you could use cg_dynamicCrosshair 0 to turn off that silly crosshair, but it doesn't seem to work in JA.

 

Anyone have a suggestion?:confused:

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