Leagle eagle Posted September 26, 2003 Share Posted September 26, 2003 Just a ladder map in a fairly simple setting like the ladder map, maybe inspired by the end room... or maybe just an updated ladder with some of the new reborn and cultists. Link to comment Share on other sites More sharing options...
Wes Janson Posted September 26, 2003 Share Posted September 26, 2003 Just so that you don't think nobody cares. '-p We're still waiting for the official Radiant mapping tools. In a week or two, we should be able to start rolling out custom levels. As for the ladder, you can actually play it in JA. Just put the ladder.pk3 file in yoru JA\GameData\base directory. But the main problem is that most of the level (and characters) will be untextured unless you move over the JO texture assets over to JA. That could get a little expensive space-wise, but it should tie you over until REAL ladders are made. I, for one, plan to dig in and see what kind I can do. I don't want to go into specifics, but after playing through the game, I've grown quite fond of fighting on bridges cast over rivers of lava... >;-D Link to comment Share on other sites More sharing options...
Leagle eagle Posted September 26, 2003 Author Share Posted September 26, 2003 Originally posted by Wes Janson don't want to go into specifics, but after playing through the game, I've grown quite fond of fighting on bridges cast over rivers of lava... >;-D ack! no! lol, I liked that bit on taspir with the lava coming out of the tubes and into small pits -that was fun. I do know the ladder map can be used -I just want it updated;). I was not a fan of many of the other levels -like tat horrid challenge in the valley one. Urg. Nice, simple level. I also prefer fighting one or 2 guys at a time, otherwise it becomes a jump-fest. I would also enjoy hordes of cultists tho... they were amusing, the ones with the e-11s, backed up by a commando. Link to comment Share on other sites More sharing options...
Leagle eagle Posted September 26, 2003 Author Share Posted September 26, 2003 All are from assets1/textures unless otherwise noted. cairn/twall3 impdetention/512_512lights tests/512_128 impgarrison/floor01 tests/floor_wedges cairn/win01 impgarrison/grat01 impdetention/metal2 It also wants tests/light_test, which does not exist. Additionally you will want the reborn fencer, acrobat and forceuser skins, as well as gtx/hud/forcegem_icon2. I prefer the old cloaking effect used by the commandos and the shadowtroopers. Incidentally, I think the shadowtroopers still put up a decent fight, despite the new reborn all having increased hitpoints, reaction, etc. the shadowtroopers still seem to threaten you more. Link to comment Share on other sites More sharing options...
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