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JA: misc_weather_zone problem


DadMad

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Hi there :)

 

i' ve tried to bring up snow in my new JA mp map, because raven shows its possible from now on... (oh and it was a good idea to use clouds and a diagonal direction in the snow.efx :))

 

ok so ive decompiled the hoth ctf map and want to learn how they did this...

 

first thing i noticed was the fx_snow entity... so i add it to my entity list... but when i add it to my map the snoweffect was everywhere, inside and outside...

 

So i looked again in the ctf map file... and this time i noticed a brush with an inside texture, whole over the bunker and an weatherzone brush... but the interesting part, this brush was an entity, a misc_weather_zone entity... how comes this?

(notice: i've made my own inside and weatherzone textures, because they where missing in the mapextras.pk3)

 

imho its not possible to give an normal brush the misc_ classname, so how does this works?

 

I copied the whole brush in my map, also i add an inside brush... but the funny thing - i get a "leaked" error and the snow was everywhere again...

 

so how is this working now?

is there a special form of this entity i have to write in the mpentities.def file?

 

i now here is a user working @ Raven, could u plz help me or everyone else who knows this?

 

 

i know i'm not so good in english ;)

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