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FreeBSD Server Hangs


escapedturkey

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I'm getting this problem with FreeBSD:

 

-bash-2.05b$ uname -a

FreeBSD srv.escapedturkey.com 4.9-PRERELEASE FreeBSD 4.9-PRERELEASE #0: Sat Sep 20 04:53:17 GMT 2003 escaped@srv.escapedturkey.com:/usr/obj/usr/src/sys/whatever i386

-bash-2.05b$

 

Startup:

 

screen ./linuxjampded +set dedicated 2 +set net_ip 69.50.183.227 +set net_port 29070 +set ttycon 0 +set fs_homepath /usr/home/turkey +set com_hunkmegs 64 +set sv_maxclients 16 +exec server.cfg

 

Using the default server.cfg to test:

 

// Server Config

seta sv_hostname "my server name"

//seta g_motd "woot"

//rconpassword "my secret password"

 

seta sv_maxclients 16

set timelimit 20

// gametypes

// 0 = FFA

// 3 = DUEL one on one tournament

// 4 = POWER DUEL

// 6 = TEAM DEATHMATCH

// 7 = SIEGE

// 8 = CTF

 

// below will rotate through all multiplayer maps

// found in the assets0.pk3 file and use the correct

// gametype for each map

set d1 "set g_gametype 0; map mp/ffa1 ; set nextmap vstr d2"

set d2 "set g_gametype 0; map mp/ffa2 ; set nextmap vstr d3"

set d3 "set g_gametype 0; map mp/ffa3 ; set nextmap vstr d4"

set d4 "set g_gametype 0; map mp/ffa4 ; set nextmap vstr d5"

set d5 "set g_gametype 0; map mp/ffa5 ; set nextmap vstr d6"

set d6 "set g_gametype 8; map mp/ctf1 ; set nextmap vstr d7"

set d7 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d8"

set d8 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d9"

set d9 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d10"

set d10 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d11"

set d11 "set g_gametype 3; map mp/duel1 ; set nextmap vstr d12"

set d12 "set g_gametype 3; map mp/duel2 ; set nextmap vstr d13"

set d13 "set g_gametype 3; map mp/duel3 ; set nextmap vstr d14"

set d14 "set g_gametype 3; map mp/duel4 ; set nextmap vstr d15"

set d15 "set g_gametype 3; map mp/duel5 ; set nextmap vstr d16"

set d16 "set g_gametype 3; map mp/duel6 ; set nextmap vstr d17"

set d17 "set g_gametype 3; map mp/duel7 ; set nextmap vstr d18"

set d18 "set g_gametype 3; map mp/duel8 ; set nextmap vstr d19"

set d19 "set g_gametype 3; map mp/duel9 ; set nextmap vstr d20"

set d20 "set g_gametype 3; map mp/duel10 ; set nextmap vstr d21"

set d21 "set g_gametype 7; map mp/siege_desert ; set nextmap vstr d22"

set d22 "set g_gametype 7; map mp/siege_hoth ; set nextmap vstr d23"

set d23 "set g_gametype 7; map mp/siege_korriban ; set nextmap vstr d1"

 

// start the first map

vstr d1

 

It goes to this and I have to hit CTRL C to stop it:

 

JAmp: v1.0.1.0 linux-i386 Sep 19 2003

----- FS_Startup -----

Current search path:

/usr/home/escaped/base

/usr/home/escaped/ja/base/assets2.pk3 (62 files)

/usr/home/escaped/ja/base/assets1.pk3 (8320 files)

/usr/home/escaped/ja/base/assets0.pk3 (15346 files)

/usr/home/escaped/ja/base

./linuxjampded/base

 

----------------------

23728 files in pk3 files

execing mpdefault.cfg

couldn't exec jampserver.cfg

couldn't exec autoexec.cfg

--- Common Initialization Complete ---

Opening IP socket: 69.50.183.227:29070

Hostname: srv.escapedturkey.com

IP: 216.234.168.7

execing server.cfg

------ Server Initialization ------

Server: mp/ffa1

----- FS_Startup -----

Current search path:

/usr/home/escaped/base

/usr/home/escaped/ja/base/assets2.pk3 (62 files)

/usr/home/escaped/ja/base/assets1.pk3 (8320 files)

/usr/home/escaped/ja/base/assets0.pk3 (15346 files)

/usr/home/escaped/ja/base

./linuxjampded/base

 

----------------------

47456 files in pk3 files

Loading dll file jampgame.

Sys_LoadDll(/usr/home/escaped/ja/base/jampgamei386.so)...

Sys_LoadDll(jampgame) found **vmMain** at 0x2a0cbbb8

Sys_LoadDll(jampgame) succeeded!

------- Game Initialization -------

gamename: basejk

gamedate: Sep 9 2003

 

That's it, just hangs there. I have JK2 running on the same machine and it's running just fine. I followed the instructions for the FreeBSD install here:

 

http://forums.ravensoft.com/ib/ikonboard.pl?act=ST;f=21;t=24916

 

Hrm. :(

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