escapedturkey Posted October 1, 2003 Share Posted October 1, 2003 I'm getting this problem with FreeBSD: -bash-2.05b$ uname -a FreeBSD srv.escapedturkey.com 4.9-PRERELEASE FreeBSD 4.9-PRERELEASE #0: Sat Sep 20 04:53:17 GMT 2003 escaped@srv.escapedturkey.com:/usr/obj/usr/src/sys/whatever i386 -bash-2.05b$ Startup: screen ./linuxjampded +set dedicated 2 +set net_ip 69.50.183.227 +set net_port 29070 +set ttycon 0 +set fs_homepath /usr/home/turkey +set com_hunkmegs 64 +set sv_maxclients 16 +exec server.cfg Using the default server.cfg to test: // Server Config seta sv_hostname "my server name" //seta g_motd "woot" //rconpassword "my secret password" seta sv_maxclients 16 set timelimit 20 // gametypes // 0 = FFA // 3 = DUEL one on one tournament // 4 = POWER DUEL // 6 = TEAM DEATHMATCH // 7 = SIEGE // 8 = CTF // below will rotate through all multiplayer maps // found in the assets0.pk3 file and use the correct // gametype for each map set d1 "set g_gametype 0; map mp/ffa1 ; set nextmap vstr d2" set d2 "set g_gametype 0; map mp/ffa2 ; set nextmap vstr d3" set d3 "set g_gametype 0; map mp/ffa3 ; set nextmap vstr d4" set d4 "set g_gametype 0; map mp/ffa4 ; set nextmap vstr d5" set d5 "set g_gametype 0; map mp/ffa5 ; set nextmap vstr d6" set d6 "set g_gametype 8; map mp/ctf1 ; set nextmap vstr d7" set d7 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d8" set d8 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d9" set d9 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d10" set d10 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d11" set d11 "set g_gametype 3; map mp/duel1 ; set nextmap vstr d12" set d12 "set g_gametype 3; map mp/duel2 ; set nextmap vstr d13" set d13 "set g_gametype 3; map mp/duel3 ; set nextmap vstr d14" set d14 "set g_gametype 3; map mp/duel4 ; set nextmap vstr d15" set d15 "set g_gametype 3; map mp/duel5 ; set nextmap vstr d16" set d16 "set g_gametype 3; map mp/duel6 ; set nextmap vstr d17" set d17 "set g_gametype 3; map mp/duel7 ; set nextmap vstr d18" set d18 "set g_gametype 3; map mp/duel8 ; set nextmap vstr d19" set d19 "set g_gametype 3; map mp/duel9 ; set nextmap vstr d20" set d20 "set g_gametype 3; map mp/duel10 ; set nextmap vstr d21" set d21 "set g_gametype 7; map mp/siege_desert ; set nextmap vstr d22" set d22 "set g_gametype 7; map mp/siege_hoth ; set nextmap vstr d23" set d23 "set g_gametype 7; map mp/siege_korriban ; set nextmap vstr d1" // start the first map vstr d1 It goes to this and I have to hit CTRL C to stop it: JAmp: v1.0.1.0 linux-i386 Sep 19 2003 ----- FS_Startup ----- Current search path: /usr/home/escaped/base /usr/home/escaped/ja/base/assets2.pk3 (62 files) /usr/home/escaped/ja/base/assets1.pk3 (8320 files) /usr/home/escaped/ja/base/assets0.pk3 (15346 files) /usr/home/escaped/ja/base ./linuxjampded/base ---------------------- 23728 files in pk3 files execing mpdefault.cfg couldn't exec jampserver.cfg couldn't exec autoexec.cfg --- Common Initialization Complete --- Opening IP socket: 69.50.183.227:29070 Hostname: srv.escapedturkey.com IP: 216.234.168.7 execing server.cfg ------ Server Initialization ------ Server: mp/ffa1 ----- FS_Startup ----- Current search path: /usr/home/escaped/base /usr/home/escaped/ja/base/assets2.pk3 (62 files) /usr/home/escaped/ja/base/assets1.pk3 (8320 files) /usr/home/escaped/ja/base/assets0.pk3 (15346 files) /usr/home/escaped/ja/base ./linuxjampded/base ---------------------- 47456 files in pk3 files Loading dll file jampgame. Sys_LoadDll(/usr/home/escaped/ja/base/jampgamei386.so)... Sys_LoadDll(jampgame) found **vmMain** at 0x2a0cbbb8 Sys_LoadDll(jampgame) succeeded! ------- Game Initialization ------- gamename: basejk gamedate: Sep 9 2003 That's it, just hangs there. I have JK2 running on the same machine and it's running just fine. I followed the instructions for the FreeBSD install here: http://forums.ravensoft.com/ib/ikonboard.pl?act=ST;f=21;t=24916 Hrm. Link to comment Share on other sites More sharing options...
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