TrUnKs69 Posted October 4, 2003 Share Posted October 4, 2003 when i try starting jk2 sp this happens JK2: v1.02a win-x86 Mar 4 2002 Initialising zone memory ..... ----- FS_Startup ----- Current search path: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\warlockhilt.pk3 (10 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\tex_quigon.pk3 (72 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\specxhilt.pk3 (13 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\spectrumhilt.pk3 (7 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\spec3hilt.pk3 (4 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\shadowhilt.pk3 (7 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\sabericons.pk3 (6 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\ROTJ_bowcaster.pk3 (14 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\radianthilt.pk3 (13 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\rad2hilt.pk3 (4 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\newrank.pk3 (2 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\maul_saber_hilt.pk3 (6 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\lockerhilt.pk3 (5 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\lockerbiehilt.pk3 (4 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\kylehilt.pk3 (7 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\jenhilt.pk3 (6 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\JangoFettTS.pk3 (81 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\jango_pistol.pk3 (26 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\glm_Maul_Model.pk3 (57 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\glm_epi1obi.pk3 (125 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\glm_clonetrooper.pk3 (28 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\glm_clonepilot.pk3 (24 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\FuZZ.pk3 (57 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\dragonhilt.pk3 (5 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\dookuhilt.pk3 (8 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\ct_windu.pk3 (63 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\cryboshilt.pk3 (7 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Battle_Droid.pk3 (79 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets5.pk3 (4 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets2.pk3 (289 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\asphilt.pk3 (6 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData/base ---------------------- 15724 files in pk3 files execing default.cfg execing autoexec.cfg Unknown command "com_hunkmegs" Unknown command "com_maxfps" ...detecting CPU, found Intel Pentium III ------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ------- Force Feedback Initialization ------- ...inhibited, not initializing ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- --- Common Initialization Complete --- Working directory: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...55 PFDs found ...hardware acceleration found ...PIXELFORMAT 9 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc available ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters Initializing OpenGL extensions ...GL_S3_s3tc available ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters WARNING: suspicious gamma tables, using linear ramp for restoration GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce4 MX 440SE with AGP8X/AGP/SSE GL_VERSION: 1.4.0 GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 1 texture bits: 0 lightmap texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_EXT_texture_compression_s3tc anisotropic filtering: enabled Initializing Shaders ----- finished R_Init ----- ------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ------- Force Feedback Initialization ------- ...inhibited, not initializing ------- sound initialization ------- Initializing DirectSound - using ancient version of DirectX -- this will slow FPS locked hardware. ok ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0x8958060 dma buffer No background file. ---------------------- ------------------------------------ --- ambient sound initialization --- Sound memory manager started UI menu load time = 4754 milli seconds ------ Server Initialization ------ JK2: v1.02a win-x86 Mar 4 2002 Server: kejim_post RE_Shutdown( 0 ) Initializing Shaders ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- bad parameter in external weapon data 'firingforce' When i start mp itjust stays all white Link to comment Share on other sites More sharing options...
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