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JO Model SFX in JA


Torex

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I've seen some models (cheshire_arco_vader, glm_maul for example) have their taunts, screams, and all other sounds working in JA. These are of course models from JO. I'm trying to use the ct_fisto model (if anyone is familiar with it), and MY sounds won't seem to work. For instance, my taunts are all TAKE THAT! (really lame :\) and when I'm hit I sound like everyone else. I'd like to hear my sqeaky Kit Fisto yell when I'm hit so i know it! And the taunts are pretty cool too. Does anyone know what I could do to make this great model's sounds work in JA?

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  • 1 month later...

I DID IT!

 

Somebody bump this, it's important!

 

So I checked cheshire_arco_vader.pk3 and I noticed something that differed from all other models: This model does not contain the sounds.cfg file in the model/player/cheshire_arco_vader/ folder...So I went to another model (it was the Count Dooku one) and I deleted the sounds.cfg file from its .pk3 and VOILA! Now the custom taunts work.

 

I'm still working on the cheshire Darth Sidious model, but at least some of the problem has been solved!:)

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