TPM_Montross Posted October 19, 2003 Share Posted October 19, 2003 Ok one question for everybody, but first, i'm making a map with vehicles and stuff and its outside so i thought it would be cool to add rain and lightning and i used the hevil sky so it looks like its dark and raining outside, but my question is what effect do i use for lightning, it says i must specify a effect for the lightningfx key but i dont know what i should put in for a value, if anybody knows this key it would be realy helpful (i just want somthing that looks like regular blueish-white lightning) THNX Link to comment Share on other sites More sharing options...
Greymon Posted October 19, 2003 Share Posted October 19, 2003 I dont know what lightningfx key you're talking about, but lightning is available under the fx_rain entity. Assuming you're using gtkradiant 1.3.12: You can click on the box in the fx_rain that says 'heavy' and that will give you rain, fog, and lightning automatically. If you dont want to use the heavy rain check box, add 64 to your spawnflags for that entity. Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 19, 2003 Author Share Posted October 19, 2003 ya if ur talking about the spawnflag box i dont see anything there so i'm realy confuzed i have 1.3.12 but i dont see anything, there are no spawnflag boxes on fx_rain, and the thing i was refering to was trigger_lighningstrike Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 19, 2003 Author Share Posted October 19, 2003 sry didnt read ur full message i'll just add spawnflag 64 Link to comment Share on other sites More sharing options...
Greymon Posted October 19, 2003 Share Posted October 19, 2003 Originally posted by TPM_Montross ya if ur talking about the spawnflag box i dont see anything there so i'm realy confuzed i have 1.3.12 but i dont see anything, there are no spawnflag boxes on fx_rain, and the thing i was refering to was trigger_lighningstrike OK, you dont see the spawnflags box because of a gtkradiant bug. You're in multiplayer mapping mode. Go to Project Settings. It will say SP mode, but its wrong. Change it to MP mode, then, change it back to SP mapping mode. Restart Radiant. Now you'll be in SP mapping mode and you'll have a different entities list. You should then get spawnflag boxes. Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 20, 2003 Author Share Posted October 20, 2003 Ummmmmmmmmmmmmmm, will this work if i wanna make a multiplayer map?, cause the rain works in my map on multiplayer so far Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 20, 2003 Author Share Posted October 20, 2003 Originally posted by TPM_Montross Ummmmmmmmmmmmmmm, will this work if i wanna make a multiplayer map?, cause the rain works in my map on multiplayer so far oh ya and adding 64 spawn flags hasnt worked yet i just mean regular rain Link to comment Share on other sites More sharing options...
Greymon Posted October 20, 2003 Share Posted October 20, 2003 Hrm, I don't know if that works in mp or not. I've only played with weather in singleplayer. Spawnflags 64 is just lightning in sp. Its not rain. If you use Heavy Rain, spawnflags 4 in sp, it automatically has lightning and mist. I can only suggest you try those in mp and see what happens. Try switching to sp mode to learn the other keys about lgihtning. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 20, 2003 Share Posted October 20, 2003 but wouldnt the heavy rain lag a bit? Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 21, 2003 Author Share Posted October 21, 2003 ya with this glitch in radiant i can make mp maps with rain but i'm afraid that if i switch to mp without the glitch then i wont be able to and i wont be able to reverse the glitch and i'll lose the ability to make mp maps with rain forever............... basically i'm between a rock and a hard place until sombody tells me if u can make mp maps with rain after the glitch has been fixed? Thnx:fett: Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 21, 2003 Share Posted October 21, 2003 Theres certain textures that people made for jk2, that made it look like it was raining find one, and get permission to use it. Link to comment Share on other sites More sharing options...
Greymon Posted October 21, 2003 Share Posted October 21, 2003 Originally posted by TPM_Montross ya with this glitch in radiant i can make mp maps with rain but i'm afraid that if i switch to mp without the glitch then i wont be able to and i wont be able to reverse the glitch and i'll lose the ability to make mp maps with rain forever............... basically i'm between a rock and a hard place until sombody tells me if u can make mp maps with rain after the glitch has been fixed? You're not making any sense. If you already got rain in mp, you know rain in mp works. What radiant shows you in your entity list has absolutely nothing whatsoever to do with the game and what its capable of doing. Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 22, 2003 Author Share Posted October 22, 2003 Oh, sry, i'm not a newb to mapping and i know my way around coding a bit, but i didnt think radiant would accept it, but as long as i can put it in there thats cool Thanx:fett: Link to comment Share on other sites More sharing options...
TPM_Montross Posted October 22, 2003 Author Share Posted October 22, 2003 Oh ya and for lukeskywalker1 if u want to put rain in maps on radiant (at least new version) you add fx_rain to your map anywhere, u can also add weatherzones to specify where the rain goes but if you dont it'll just put rain everwhere (including indoors) Incase u wanted to know:fett: Link to comment Share on other sites More sharing options...
Druid Bremen Posted October 23, 2003 Share Posted October 23, 2003 How do you make weatherzones? Link to comment Share on other sites More sharing options...
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