stekoe2000 Posted October 29, 2003 Posted October 29, 2003 When you're plaing Rift Sanctuary, every Light on the wall has a flare. I dont think, that they have put them there manually. How is the command in Radiant called to get such flares? Plz, help! (sry 4 my bad English ;()
Greymon Posted October 29, 2003 Posted October 29, 2003 On any point light entity add Key '_flare' with Value '1'. That will give you a default white flare. To specify a different flare shader, use Key '_flareshader' with Value of the flare shader you want to use. For example: textures/flares/flare_pulse'. If you do this, dont use _flare 1.
stekoe2000 Posted October 29, 2003 Author Posted October 29, 2003 Uoahhh !!!! You are my hero !!! Thx, it works!
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