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Flares ?


stekoe2000

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On any point light entity add Key '_flare' with Value '1'. That will give you a default white flare.

 

To specify a different flare shader, use Key '_flareshader' with Value of the flare shader you want to use. For example: textures/flares/flare_pulse'. If you do this, dont use _flare 1.

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