stekoe2000 Posted October 29, 2003 Share Posted October 29, 2003 When you're plaing Rift Sanctuary, every Light on the wall has a flare. I dont think, that they have put them there manually. How is the command in Radiant called to get such flares? Plz, help! (sry 4 my bad English ;() Link to comment Share on other sites More sharing options...
Greymon Posted October 29, 2003 Share Posted October 29, 2003 On any point light entity add Key '_flare' with Value '1'. That will give you a default white flare. To specify a different flare shader, use Key '_flareshader' with Value of the flare shader you want to use. For example: textures/flares/flare_pulse'. If you do this, dont use _flare 1. Link to comment Share on other sites More sharing options...
stekoe2000 Posted October 29, 2003 Author Share Posted October 29, 2003 Uoahhh !!!! You are my hero !!! Thx, it works! Link to comment Share on other sites More sharing options...
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