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Mirror floor and Caulk(ing?) question ;)


Darksaber_SMC

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Heya guys :D

 

Im busy making my map in the new GtkRadiant after downloading the new release. Pretty cool layout :D

 

Im gonna make the maps i made in jko into jka, but somethings are different (lol) :p

 

Firstly:

I was wondering how you make a mirror floor. I'd done it before in JKO, but the texture which I used has gone :o Is there another way (or possibly a script) I can use to make a brush mirrored?

 

Second of all:

I remember in Radiant for JKO, there was a command (ctrl-m) which made the brushes u selected a detail brush. It also caulked any surface that was not facing outwards. Pretty handy.

I use ctrl and m now, in GtkRadiant, but nothing seems to happen. I select my brushes, hit ctrl and m, and all it does is seem to de-select the brushes and it does not caulk the brushes :confused:

 

heh, wierd questions but are there any answers?

 

Hope so :D appriciate w.b :D

 

--Darksaber :deathii:

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I believe auto-caulking was removed from radiant because it was buggy. Selecting a brush and pressing ctrl-m still makes the brush a detail, though. Yes, it does unselect the brush after it makes it detail. If you want to confirm the brush is detail, press ctrl-d, which filters details. Ctrl-d again will bring them back.

 

There are mirror textures in JA. For example: system/mirror1 and system/mirror_yavin. I've never played with them, though, so I don't know exactly how they work. Try using those in the same way you made your floors in JO.

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Woa, I still cant get it to work. Ive tried many ways.

 

I've used 3 different types of mirror textures, tried detail or structure brushes, and ive put misc_portal_surface next to all of them, and nothing happnes. I've even tried using info_notnull and info_null, but still no change

 

Ive made a mirror floor before in jko, but that texture has been deleted from jk3... but even when i try the same method i fail...

 

but then, a break though!!

lol a stupid mistake. Mirror floors only seem to work with me when you have a single side of a brush selected (ctrl+click) It worked fine then!! This is what to do...

 

:deathstar Create a brush of any size and shape.

:deathstar Select the single surface u want to have mirrored (crtl+click surface).

:deathstar Apply the system/mirror_yavin texture to the single surface.

:deathstar Create a misc_portal_surface, and place it so it touches the brush with the mirror texture on it.

:deathstar Compile your map, and voila! A mirror

 

It does not matter if the brush is detail or structure (so it seems). Enjoy your mirrors :D

 

--Darksaber :atat:

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