liche_king Posted November 18, 2003 Share Posted November 18, 2003 I've been trying to find a way to get rid of the ambient saber glow on the ground when using non-saber swords. The only thing I've come up with is to change the SaberType to Saber_Sith_Sword. But this gives the sword knockback, which I don't want it to have. Is there another sabertype that has no glow as well as no knockback? Or should I be going about this in a different way? Link to comment Share on other sites More sharing options...
Covax Posted November 19, 2003 Share Posted November 19, 2003 For now disable Dynamic Glow in the options menu. Eventualy someone (probably me...) will have to dig into the shaders and blank them out, but for now you won't mis too much by taking DG off. Link to comment Share on other sites More sharing options...
jodonnell Posted November 19, 2003 Share Posted November 19, 2003 Open your sabers.shader, and replace any textures it tries to map with "map textures/mp/black". Do this on all the 'line' and 'glow' effects in that shader and they will not glow. Cheers, James Link to comment Share on other sites More sharing options...
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