Soda Fett Posted December 4, 2003 Posted December 4, 2003 what measures are in place to keep players from violating continuity? (such as sending Jabba the Hutt to the grave before his time, etc.) And how frustrating are they?
Luey Fubar Posted December 4, 2003 Posted December 4, 2003 Originally posted by Soda Fett what measures are in place to keep players from violating continuity? (such as sending Jabba the Hutt to the grave before his time, etc.) And how frustrating are they? Could you explain in more detail and I'll try to answer. I don't quite get what you mean.
Soda Fett Posted December 4, 2003 Author Posted December 4, 2003 I understood that this game takes place timewise sometime between star wars and the empire strikes back (or maybe it was the empire strikes back and return of the jedi, I forget.) So according to the established timeline, after whatever events occur in the game, Jabba the Hutt must buy Han Solo from Boba Fett, kill Oola, and die at the hands of princess leia. but if I succeed in getting into his chamber, and dispatch him with a well-placed blaster shot, all that never happens, and continuity is violated. So what measures have the devs put in the game to prevent that from happening, and how does it detract from the realism of the game?
Athryn Hellis Posted December 4, 2003 Posted December 4, 2003 That is a great question! And one that I don't know the answer to. I would assume that you can't initiate combat with those type of NPCs, though.
Neoplitan Posted December 4, 2003 Posted December 4, 2003 Star Wars and Continuity went seperate way in 1999, buddy. Have you not seen the last two prequels.
Soda Fett Posted December 4, 2003 Author Posted December 4, 2003 Don't get me started on that. In my opinon, it's George Lucas who's in violation of continuity But I would assume that they're still making some sort of effort to preserve it, no? Or am I to understand from your post that I could hypothetically assassinate Luke Skwalker, and prevent the Jedi from ever Returning?
Neoplitan Posted December 4, 2003 Posted December 4, 2003 That's the worst idea since Greedo shooting first!
matsui Posted December 5, 2003 Posted December 5, 2003 most directly, you cannot target major npc's for combat. i tried you can examine jabba, but never actually speak to him, so the measure is to never let you directly interact with most npcs.
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