Teancum Posted December 22, 2003 Share Posted December 22, 2003 I've been busy modifying the Alora2 skin to work with the default Twilek model, and I'm having trouble with shaders and my alpha channel. I created an alpha channel, but I didn't paint over the 'skin' portion of the model on the RGB. Well, I editid a .skin file and the players.shader, but color selection is a no-go, even though I edited them. Anyhow, here's the info I have: .skin file torsod,models/players/jedi_tf/torso_09.tga l_handd,models/players/jedi_tf/torso_01_hands.tga l_handd_cap_l_arm_off,models/players/stormtrooper/caps.tga r_handd,models/players/jedi_tf/torso_01_hands.tga r_handd_cap_r_arm_off,models/players/stormtrooper/caps.tga l_handd_cuff,models/players/jedi_tf/torso_08_cuffs.tga r_handd_cuff,models/players/jedi_tf/torso_08_cuffs.tga torsod_lower,*off l_armd,models/players/jedi_tf/torso_01_arms.tga l_armd_cap_torso_off,models/players/stormtrooper/caps.tga l_armd_cap_l_hand_off,models/players/stormtrooper/caps.tga r_armd,models/players/jedi_tf/torso_01_arms.tga r_armd_cap_torso_off,models/players/stormtrooper/caps.tga r_armd_cap_r_hand_off,models/players/stormtrooper/caps.tga torsod_cap_l_arm_off,models/players/stormtrooper/caps.tga torsod_cap_r_arm_off,models/players/stormtrooper/caps.tga torsod_skin,models/players/jedi_tf/torso_09.tga and players.shader: models/players/jedi_tf/torso_09 { { map models/players/jedi_tf/torso_09 blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuseEntity } { map models/players/jedi_tf/torso_09 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingDiffuse } } The skin shows up, but the color selections don't work on it. But, it did work when I referenced the original .tga, torso_04.tga for the torsod_skin -- However, there's more skin showing, and that alpha will not be enough. I assume I'm just doing the alpha wrong. Can anyone help me? Link to comment Share on other sites More sharing options...
razorace Posted December 23, 2003 Share Posted December 23, 2003 Just change the alpha. I don't see the problem in that. Link to comment Share on other sites More sharing options...
Teancum Posted December 23, 2003 Author Share Posted December 23, 2003 I found the problem. It wasn't me at all. It's just that the parts of the Twi'lek skin tone that can be changed are in the model, not the .skin, texture or shader. I made some changes to the texture, and it worked. However, now my new icons look funny, but I'm looking into that. Link to comment Share on other sites More sharing options...
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