fattysbox Posted December 27, 2003 Share Posted December 27, 2003 I am having some serious and hopefully noobish issues with the surface inspector. I was used to JKradiant way back, and the inspector was fairly easy to use, figured it out with no major problems. Coming back to mapping with GTKradiant (13) and the inspector has thrown me for a loop. Is it me or is the "fit" command screwy? I mean, it really wont fit the texture or shader to an off angle brush. I mean, i created a brush that is 45 degrees relative to the y-axis and it will never fit the texture. I've tried all the V,H shift and scale to no avail. Its a pretty small brush, just enough for a light shader, but if I can't get this thing to work then I don't even want to know what the rest of my map will do to me Any help/suggestions would be great Link to comment Share on other sites More sharing options...
digweed Posted December 27, 2003 Share Posted December 27, 2003 update to the new gtk radiant the s inspector is much improved and its a stable release Link to comment Share on other sites More sharing options...
fattysbox Posted December 27, 2003 Author Share Posted December 27, 2003 So you are saying that I have a bum surface inspector and its not me going nuts trying to fit a simple texture to a surface? I hope so!! I'll dl the update. Link to comment Share on other sites More sharing options...
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