gotcha8903 Posted January 1, 2004 Posted January 1, 2004 I want to textire a patch mesh to make it look like an ordinary brush, not stretched or warped. Im was almost certain I need to hit the CAP button on the surface inspector in order to do this. but the CAP button isnt there:confused:, so what is the correct way to do this?
giganerd Posted January 1, 2004 Posted January 1, 2004 You need to bring up the surface inspector for patches which is shift + s.
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