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2/18 Level Path


CrimsonTwilight

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Hello, I've been reading up on this wonderful site for a little while now and finally had a question that needs answering.

 

I am currently playing the XBOX version of KOTOR and have so far made 8/5 scout/sentinel and I'm just loving it.

 

I went out and purchased the PC version of the game and plan on playing it again after I have completed it on the XBOX.

 

My main hope is that I could have a much higher level Jedi and this 2/18 Path seems to be the best idea.

 

It was vaugely discussed somewhere that you keep getting exp even though you don't level which is exactly what I was hoping, but I also would like to know if class specific feats and/or class specific free feats (such as implants 3 at lvl 8 for scouts) are available for a character who never gets to level 8 and becomes a jedi early.

 

In otherwords, I want uncanny dodge and implants 3 for free, but if I become a jedi at level 2, will that negate my ability to get these for free? Uncanny dodge at all?

 

If this isn't the case, anyone know of a save game or character editor that would allow me to "delevel" my scout who will probobly be near level 8 by the time I get to datooine?

 

I plan to go somewhat wild with my second run through of the game :D

 

(Sorry if this was posted before, I searched for awhile using *search* but couldn't find exactly what I was asking)

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nope. if you go 2 scout/ 18 jedi______ you will lose all level-gained feats for the scout. the only advantage to 2/18 is force powers, and in my opinion that's not enough to lose the level-gained feats.

 

so you would lose 2 levels of implants and both uncanny dodge feats by going 2/18.

 

and the only way i know of to de-level is through hex-editing.

 

here's a link to a thread about how to do it:

 

http://www.lucasforums.com/showthread.php?s=&threadid=119851

 

of course i have an edited classpowergain.2da file which gives many more powers than you would gain otherwise. you just have to drop it in your override folder and i guarantee you every power for your particular alignment.

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no once feats and powers are gained they are there for good. if you don't want to go through the trouble though, i took the time to edit the classpowergain.2da that distributes forcepowers per level so that it was possible to gain all 16 universal/core powers and all 14 alignment powers while still going the 8/12 route. you just drop it in your override folder, and it will award you enough forcepowers per 12 jedi levels to gain 30 powers. if you'd like i can email it to you.

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