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Reven feet/robe clipping


MrCyborg

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I remember reading somewhere that it might be possible to make the 'cape' part of Revans cutscene robe transparent so that you don't see his feet clipping though it while running - I am just wondering if it is possible to define a transparent area by editing the texture alone - I experimented a little and found that transparent areas in the .tga are just rendered as white by the game engine - your thoughts?

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  • 2 weeks later...
Originally posted by MrCyborg

I remember reading somewhere that it might be possible to make the 'cape' part of Revans cutscene robe transparent so that you don't see his feet clipping though it while running - I am just wondering if it is possible to define a transparent area by editing the texture alone - I experimented a little and found that transparent areas in the .tga are just rendered as white by the game engine - your thoughts?

 

It really depends on which model the texture is applied to. SOme models will render the transparent as white, some other as glossy black, and some as transparent. I am not sure which the revan's robe. But if it is, let say white, I have no idea how to turn it to the transparent one.

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