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Force Power Cost Mod?


fitzwilliamd

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I hope it is ok to ask you all here. I like to play light side only, but sadly I like the dark side force powers best.

 

Is there a mod or some kind of change I could make to have dark side powers cost as little as if I were max dark side when I am max lightside?

 

Any information would be greatly appreciated :)

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If you have the KOTOR tools (look at sticky post on Holowan page), you can change the forcepoints for a power and you can change whether they are considered good or evil in the column conveniently labeled *goodevil*. G for good, E for evil (obviously) and the - is neutral.

 

Hope that helps.

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Another way, which wouldn't alter whether something was "good" or "evil" or change its normal costs or such would be to pop open "forceadjust.2da".

 

Change everything to 1 for no force cost modification to anything, or if you want to be really silly about it, change 'em all to like 0.25 and then everyone can cast any force power at 1/4 the usual cost.

 

Anyways.. that file is probably the simplest way to make a change of that scope with the least amount of fuss. :)

 

-Kitty

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So if I changed every number within the forceadjust.2da to 0.5 if would have the effect of ignoring alignment changes completely? For example: the cost would be as if I were max dark or light for any dark or light power?

 

If that is the case then I can change E to G in the spells.2da file allowing the cost of any force power to reduce as I gain lightside points (after I put spells.2da in the override directory).

 

OR

 

I can change the adjustment costs in forceadjust.2da to 0.5 to completely ignore alignment changes and always have the equivalent of max alignment (after placing forceadjust.2da in the override directory).

 

Those are my choices, right? I have to outline it carefully because I am quite new at this.

 

Thank you for the replies :)

 

Optional Philosophical Question: which would be less like cheating? :o If I went the spells route, I can justify it in the story by saying that because of my true identity (without spoiling) I have access to dark and light powers equally. On the other hand, using the forceadjust is more difficult for me to justify as it reduces the necessity to have to keep max lightside and all powers are automatically 'max adjusted.'

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Originally posted by Drakron

Both are "cheating", the idea behind it was as far someone in on one side the harder it becames to use powers of the other side.

 

What you do simply removes that, making the light side/dark side irrelevent in terms of the force.

 

You are right, of course. I suppose the reason I was looking for this type of solution was because I always had in mind that my character would use dark powers as a champion of light to both atone for the past and to make the character unique.

 

Sadly, Bioware did not agree and incorporated the cost feature in Kotor--unlike Jedi academy, for example.

 

Oh well. Thank you :)

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Well I do disagree with both SWKotOR and JK series take on force powers.

 

But BioWare did made the dark side/light side right, JK treats then as just being powers with is simply not the case as the movies show.

 

In Star Wars d20 using a dark side power will give DS points because its calling to the Dark Side.

 

The dark side powers sould be called using fear, anger and hate and so just by calling then it puts people closer into to the DS and the deeper on is on the dark side the more fear, anger and hate he feels and its more dificult to call LS powers since they sould be invoked by using peace and harmony.

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