pie_man101 Posted February 27, 2004 Share Posted February 27, 2004 Ok, I have some experience in modding ..... but is it possible to make your char hold two double-bladed weapons or sabers?? I messed around with the templates and made a double bladed short lightsaber, although in the game, it becomes an extra-long double blade. Any advice?? Thnx in advance Link to comment Share on other sites More sharing options...
clydeski Posted March 2, 2004 Share Posted March 2, 2004 I think you'll need to look at the equipableslots column in baseitems.2da. Notice that double bladed stuff is 0x00010, while single handed stuff is 0x00030. T7nowhere tried to make a two handed light saber and ran into trouble becasue it wouldn't work with force jump. I think he created a new baseitem for a two handed lightsaber. Unfortunatly in spells.2da the requireitemmask for the different force jumps, seems to restrict it to only the existing light sabers. So if you create a new baseitem for your single handed dual light saber, you could have force jumpr porblems unless you break the code on this mask. Or you could set it to zero, in which case force jump will occur even if not equiped with lightsabers. Or you could change equipableslots for double sabers in baseitems.2da. Disclaimer, I haven't tried any of this myself so I might be nuts. It's all theory and supposition. Check out this thread for more info. http://www.lucasforums.com/showthread.php?s=&threadid=122986 Goodluck Link to comment Share on other sites More sharing options...
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