Helodermatid Posted February 28, 2004 Share Posted February 28, 2004 I am trying to replace force push power with something new, like mind control which requires dominate as a prerequisite. I just made this power up for fun; what I plan for it to do is to convert a target to your side for a specified period. So far, I took a simplistic approach of using ChangeToStandardFaction(..) on the taget. However, this is ridiculously overpowered even if I made it requiring 100 force points with some saves/resistance since it is permanent. Once I converted one dark jedi, that jedi will convert the others and in one run I played, well over 75% of the enemies on the star forge came to my side! So here are my questions: 1.) Is there a way to make this temporary? Unlike NWN, there is no function I know of which returns a dominated effect (so I can't use ApplyEffectToObject(..) ). Also, I cannot use DelayCommand on ChangeToStandardFaction(..) since the latter returns a void and the DelayCommand requires an action. 2.)In the action menu in game, is there a way to change "force push" text and/or icon to something else? The spells.2da file has a name and spelldesc column which look promising but I don't know what those numbers refer to. Any guidance would be appreciated. Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.