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reflecting floors.


fahtajorj

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Just look at asteroids.pk3 and there that nice File asteroids.shader:

 

textures/asteroids/mirror_floor
{
qer_editorimage	textures/asteroids/qer_mirror.tga
surfaceparm	forcefield
portal
q3map_nolightmap
sort	portal
   {
       map textures/asteroids/floor02_alphac
       blendFunc GL_ONE GL_ONE
   }
   {
       map textures/asteroids/qer_mirror2b
       blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
       depthWrite
       alphaGen portal 256
   }
}

 

:D

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