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JK2/GTK Surface Inspector help


Peace

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I don't quite understand how the Surface Inspector works for JK2Radiant and GtkRadiant. I only use GtkRadiant now, but I'm also using RD's guide to map making and it doesn't use Gtk. I don't quite understand how it works, what all the little fields and their various numbers and letters do. I need to learn this so I can stretch textures over surfaces and not have them look awkward. I've tried screwing with the boxes, making numbers smaller/bigger, etc; but it just comes out looking funny.

 

Explanation of what they do would be helpful.

 

-Peace, out.

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