Nkenobi Posted April 8, 2004 Share Posted April 8, 2004 I have a pipe func_breakable but when I destroy it it explodes, I just want metal shards. I looked all over rick diesal, I know there was something on it about this, but I couldn't find it! mabey it was another tutorial somewhere. Link to comment Share on other sites More sharing options...
Ockniel Posted April 8, 2004 Share Posted April 8, 2004 bring up the entities window, and check the no_explosion box, or put this: key: spawnflags value: 256 hope it helps ya out Link to comment Share on other sites More sharing options...
zag Posted April 9, 2004 Share Posted April 9, 2004 i wouldnt type in key: spawnflags value: 256 cos the value of 'spawnflags' depends on what other boxes you have checked Link to comment Share on other sites More sharing options...
Ockniel Posted April 10, 2004 Share Posted April 10, 2004 oh ok, thanks I learned something new today Link to comment Share on other sites More sharing options...
Nkenobi Posted April 12, 2004 Author Share Posted April 12, 2004 hmm... I checked no-explosion but it still explodes... Link to comment Share on other sites More sharing options...
zag Posted April 14, 2004 Share Posted April 14, 2004 have you changed the value of 'material'? Link to comment Share on other sites More sharing options...
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