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ideas for new mini game


shosey

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That's not possible -- the text has to exist already. The only thing a script can do is either return a TRUE or FALSE value that a dialog can use to fork properly, or the script can start a new dialog altogether.

 

It makes things cumbersome I know. :bdroid1:

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well, heres my idea then - I just started on a little utility that will output all the possible combinations for tiles flipped and not flipped.

 

once this is done, is there some insight you can lend me to write these out to a dialog file.

 

Basically I guess I just want this program to write a new dialog file and for the text fields it will generate all the possible combinations for flipped and unflipped tiles.

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Oy.

 

Yes it would have to be generated programatically or it would take you forever just to enter the EntryList and ReplyList.

 

Creating a .dlg programatically isn't trivial. I have some Perl modules written that handle GFF files. Fred Tetra probably has some .NET classes that could be used if that's your bag. We can take this offline via PM/email.

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