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I still don't understand increasing the damage of a light saber


R2D2SR388

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In the saber's uti file you can add fields to the "Propertieslist". These proberties can add all kinds of different attributes to the saber. Including damage. I know you said you read t7's guide, but if you look in the sticky "do you want to mod kotor" there are several guids on this exact topic. The item of interest to you in these guids is the "Propertieslist" sections. Experiment with these and see what you can come up with.

 

I hope this helps :)

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ChanceAppear = percentage of the chance the property will appear on the item. Set this to 100 to make the property always appear.

 

PropertName = the row index of the property in itempropdef.2da

 

Subtype = the row index of the itm in the 2da file referenced in the subtyperesref field of the property in itempropdef.2da. If none the subtype should be 0

 

Param1 - Row index of iprp_paramtable.2da. If none, enter 255.

 

Param1Value = row index of the 2da referenced in the tableresref field of the iprp_paramtable.2da. If none, enter 0.

 

CostTable = The row index of iprp_costtable.2da. If none enter 0.

 

CostValue - Row index of the 2da referenced in the name field of the cost table. If none enter 0.

 

For example, to add 1-8 ion damage against droids to your lightsaber, you would specify the following:

 

ChanceAppear - 100

PropertyName - 13

Subtype - 5

Param1 - 0

Param1Value - 11

CostTable - 4

CostValue - 8

 

I hope this helps...

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