Kashrlyyk Posted June 22, 2004 Share Posted June 22, 2004 I added an alpha channel to a jedi robe. The problem is that the metallic shininess only appears on Bastila and not on the other characters. If you watch the characters in the game window, the shiny area is replaced by the normal texture. But in the character sheet those areas are transparent. So how can I avoid this? Link to comment Share on other sites More sharing options...
PrtyLizardJedi Posted June 22, 2004 Share Posted June 22, 2004 Emm, might it be that the jedi robe is the female version? There are separately PMBI for males and PFBI for females. Otherwise, I dunno. Link to comment Share on other sites More sharing options...
Kashrlyyk Posted June 22, 2004 Author Share Posted June 22, 2004 Thanks for your reply, but that not it, because I forgot it is an all female Jedi party. It´s Juhani, PC anf Bastila. Link to comment Share on other sites More sharing options...
PrtyLizardJedi Posted June 22, 2004 Share Posted June 22, 2004 Oh. Well, it might have something to do with txi files, but I don't know anything about it. Link to comment Share on other sites More sharing options...
Nodakrattler Posted June 22, 2004 Share Posted June 22, 2004 I'm guessing you either have svosh's Bastilla clothes or the holowan plug-in? If this is the case the robes are not set up to be shiny and with svosh's clothes the envmap field in the apperance.2da file Bastilla is set to CM_baremetal. So unlike the armors which are set to be shiny or bright the robes are not so there really is no way to add this unless you change that field for everyone that will wear them. This will mess with the textures of everything you put on the characters. Such as sep's or mono's hooded maskless robes making those parts appear as bare metal instead of see through. Sorry but that's the way it is. Then again if you made a "txi" file with note book and could get the game to reconize it for that robe it might work, but I don't think it's possible at this time if ever. Link to comment Share on other sites More sharing options...
Kashrlyyk Posted June 22, 2004 Author Share Posted June 22, 2004 Thanks. I change all the values in the appearence.2da file and it worked. Is there a list of the tga files anywhere in the internet? Link to comment Share on other sites More sharing options...
Mav Posted June 22, 2004 Share Posted June 22, 2004 yeah Nodakrattler is definetly right on this one, in fact one of my Jedi robes had the same transparent problem with it, but I didn't want to create an appereance.2da file for it so I just tinkered with the alpha channels A LOT and eventually got it so that the transparency is only visible when you are by something bright so it just goes to show that, there are many solutions to various problems Link to comment Share on other sites More sharing options...
PrtyLizardJedi Posted June 23, 2004 Share Posted June 23, 2004 Maybe we could mess around with txi files and make a CM_Baremetal saber blade Link to comment Share on other sites More sharing options...
Nodakrattler Posted June 23, 2004 Share Posted June 23, 2004 Originally posted by PrtyLizardJedi Maybe we could mess around with txi files and make a CM_Baremetal saber blade Interesting idea. HMMM.... Link to comment Share on other sites More sharing options...
J'ando Posted June 24, 2004 Share Posted June 24, 2004 Well I actually tried a saber blade that used the baremetal like a normal blade and it rendered it as the 8-way block of the .tga file, and when I included the blending additive, it made it look like a normal saber blade, even when I included both... so you can't do it the "easy" way. But if you make it work, I'd be VERY VERY interested in knowing how you did, because I've got a couple of ideas that includes it being "shiny and reflective" Link to comment Share on other sites More sharing options...
Kashrlyyk Posted June 24, 2004 Author Share Posted June 24, 2004 The alpha channel works now, but it creates just a blanc reflective surface. How can you "engrave" a logo into that refletive surface? Link to comment Share on other sites More sharing options...
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