Achilles Posted August 3, 2004 Share Posted August 3, 2004 Originally posted by Mono_Giganto Ya what I meant by no one is 'no one in general'. I know you have, but typically people do color crystals cause they're easier. LoL did it turn your saber into that weird grenade you get when you mess up a giveitem cheat? I love that grenade. Completely random stuff is cool. Link to comment Share on other sites More sharing options...
seawolfe Posted August 4, 2004 Author Share Posted August 4, 2004 well... it would seem there are certain things you cannot add to crystals. I put an "activate" property on one crystal for force armor. And I put a feat on another for master critical and both crystals disappeared next time I went to the workbench. the other crystals (with the feats uncanny dodge 1 and scoundrels luck) were fine. The others were somehow replaced though with eralum and rubat crystals. I rechecked all my tags and nothing seems to be out of order there. Achilles, you have any problems with yours doing strange things like that when you were building them? Link to comment Share on other sites More sharing options...
Achilles Posted August 4, 2004 Share Posted August 4, 2004 Originally posted by seawolfe well... it would seem there are certain things you cannot add to crystals. I put an "activate" property on one crystal for force armor. And I put a feat on another for master critical and both crystals disappeared next time I went to the workbench. the other crystals (with the feats uncanny dodge 1 and scoundrels luck) were fine. The others were somehow replaced though with eralum and rubat crystals. I rechecked all my tags and nothing seems to be out of order there. Achilles, you have any problems with yours doing strange things like that when you were building them? I had a few minor errors but nothing like that. I mostly stuck to the attribute types already found in the game (ie damage and attack bonuses, massive criticals, blaster bold deflections, etc). I think the craziest I got was adding a wisdom enhancement to one of the crystals. Didn't try to add feats, sorry Link to comment Share on other sites More sharing options...
seawolfe Posted August 4, 2004 Author Share Posted August 4, 2004 well .. I don't know why .. but if you put a power or feat on a crystal (and possibly any item) you have to make sure that you put all the lesser levels of that power or feat on em .. so if I put force armor on a crystal. I also have to put force aura and force shield on it as well. I put Master Critical strike on a crystal and it disappeared after the first combat I was in. I put critical strike and improved critical strike on it and it seems to be okay. My uncanny dodge and scoundrels luck crystals didn't disappear because they are only the first order of those feats. Link to comment Share on other sites More sharing options...
Achilles Posted August 4, 2004 Share Posted August 4, 2004 Originally posted by seawolfe well .. I don't know why .. but if you put a power or feat on a crystal (and possibly any item) you have to make sure that you put all the lesser levels of that power or feat on em .. so if I put force armor on a crystal. I also have to put force aura and force shield on it as well. I put Master Critical strike on a crystal and it disappeared after the first combat I was in. I put critical strike and improved critical strike on it and it seems to be okay. My uncanny dodge and scoundrels luck crystals didn't disappear because they are only the first order of those feats. That's odd. Once, I added the two-weapon fighting tree to an item but accidentally missed the Improved feat and it still worked. I wonder why it worked for me but not for you. Either way, thanks for the info! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.