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Proffesions and skills system


Daniel_Dyke

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I don't think this system works. In real Star Wars anyone can become a bounty hunter, you just start doing contract kills, but in SWG you have to go through arduous skill stuff in Marksman and Scout. The system would work better if you got a job then learned skills by doing the work, the system does NOT work with the starting proffesions. It should usea different advancement egine for each proffession tree, so thateach could be more customised andsuited to what it actually IS. What do you think? Do you agree with me or am I a lunatic?

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