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Has this been done before?


CheapAssStrat

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Most likely it has, due to lots of people want millions of various different reskins of the end game robes (that is Revan's and Star Forge), but release it or at last post screenshots cause they help describe, yes in a completely different way, the mod, plus every modder/skinner leaves his own distinctive mark on Holawan cause no 2 mods are the same. Sepithro made a really shiny one which he never released, actually it was more of a mess-up, but I still think it is cool....

 

-Adam G.

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Originally posted by Adam G.

Most likely it has, due to lots of people want millions of various different reskins of the end game robes (that is Revan's and Star Forge), but release it or at last post screenshots cause they help describe, yes in a completely different way, the mod, plus every modder/skinner leaves his own distinctive mark on Holawan cause no 2 mods are the same. Sepithro made a really shiny one which he never released, actually it was more of a mess-up, but I still think it is cool....

 

-Adam G.

He didn't make it (tough you can make it), it's a bug when removing texture from override.

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I wouldn't be suprised if this has already been done, but I'll give the instructions on how to do it just in case. You don't need any new files for it.

 

If it hasn't been done and someone would like to make a mod of it, I have no objections.

 

  • Open KotOR Tool.
     
    Go to: ERFs/TexturePacks/swpc_tex_tpa.erf/N/N_DarthRevan01.tcp
     
    Click Extract.
     
    Save as "pmbj01.tga" (without quotes) into your Override folder.
     
    Open Notepad.
     
    Create a new file with the contents: "envmaptexture CM_Baremetal" (without quotes).
     
    Save as "pmbj01.txi" (without quotes) into your Override folder.

 

Now, when you equip Darth Revan's Robes, the reddish areas such as the armbands, chest, abdomen and back will have a metallic shine to it instead of looking flat.

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Originally posted by CheapAssStrat

I wouldn't be suprised if this has already been done, but I'll give the instructions on how to do it just in case. You don't need any new files for it.

 

If it hasn't been done and someone would like to make a mod of it, I have no objections.

 

  • Open KotOR Tool.
     
    Go to: ERFs/TexturePacks/swpc_tex_tpa.erf/N/N_DarthRevan01.tcp
     
    Click Extract.
     
    Save as "pmbj01.tga" (without quotes) into your Override folder.
     
    Open Notepad.
     
    Create a new file with the contents: "envmaptexture CM_Baremetal" (without quotes).
     
    Save as "pmbj01.txi" (without quotes) into your Override folder.

 

Now, when you equip Darth Revan's Robes, the reddish areas such as the armbands, chest, abdomen and back will have a metallic shine to it instead of looking flat.

 

Alternately, go into Appearance.2da and change Revan's default texture to something like aaaaaaa, anything that doesn't exist. And change his Envmap to CM_Baremetal, gives you the full metal effect.

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Originally posted by Mono_Giganto

Alternately, go into Appearance.2da and change Revan's default texture to something like aaaaaaa, anything that doesn't exist. And change his Envmap to CM_Baremetal, gives you the full metal effect.

 

Maybe I'm mistaken, but I don't think that is the same thing I did. Wouldn't doing that make it look like the pic Adam G. posted?

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