RoxStar Posted October 24, 2004 Share Posted October 24, 2004 What file would I need access to so that I could create something that would make the gravity for an indivdual player decresase as their damage incresases. Link to comment Share on other sites More sharing options...
Tinny Posted October 25, 2004 Share Posted October 25, 2004 look in pmove.c i think. there should be things with self->gravity stuff so i'd write something like: self->gravity /= 100 - self->health; those aren't the exact commands but something along those lines. Link to comment Share on other sites More sharing options...
RoxStar Posted October 29, 2004 Author Share Posted October 29, 2004 Sorry, I'm a noob coder, anyway, heres my code //SSBMTC EDIT if (typedef struct self->health < 81) typedef struct self->gravity = 700; and heres my error message --------------------Configuration: bg_pmove - Win32 Debug-------------------- Compiling... bg_pmove.c C:\projects\JEDI_Academy_SDK\codemp\game\bg_pmove.c(11101) : error C2059: syntax error : 'type' Error executing cl.exe. bg_pmove.obj - 1 error(s), 0 warning(s) whats wrong? Link to comment Share on other sites More sharing options...
{SA}Skyline Posted October 30, 2004 Share Posted October 30, 2004 Try this: //SSBMTC EDIT if (typedef struct self->health < 81) { typedef struct self->gravity = 700; } Link to comment Share on other sites More sharing options...
razorace Posted October 30, 2004 Share Posted October 30, 2004 remove the "typedef struct". You only use that when defining the struct. Link to comment Share on other sites More sharing options...
RoxStar Posted October 30, 2004 Author Share Posted October 30, 2004 It says that it needs a struct/union. Link to comment Share on other sites More sharing options...
stubert Posted October 30, 2004 Share Posted October 30, 2004 your syntax is still 100% wrong Link to comment Share on other sites More sharing options...
razorace Posted October 30, 2004 Share Posted October 30, 2004 Originally posted by Dave Grohl It says that it needs a struct/union. self is supposed to be a gentity_t pointer. If you haven't set up self, it's not going to work. Link to comment Share on other sites More sharing options...
RoxStar Posted October 30, 2004 Author Share Posted October 30, 2004 Ohhh. So i need to find the file where self-> is named and then I just copy that line? Link to comment Share on other sites More sharing options...
razorace Posted October 30, 2004 Share Posted October 30, 2004 uh, no. In what function are you trying to add this? Link to comment Share on other sites More sharing options...
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