Bizzaro Posted November 13, 2004 Share Posted November 13, 2004 I have attempted to edit Boba Fett's NPC file with no results. He is the only class (CLASS_BOBAFETT) that has the Mandalorian behavior (flamethrower, jetpack, etc.) So I change the line 'player team' from enemy to player and vice versa for the enemy team. It changes nothing, he still fires at you and everyone else. And if he is spawned as an enemy he doesn't die, even if I put his health at 100. The CLASS_BOBAFETT line seems to be the key to all of this. Is there anyway around this? Link to comment Share on other sites More sharing options...
TK-8252 Posted November 13, 2004 Share Posted November 13, 2004 Originally posted by Bizzaro Is there anyway around this? No. The Boba Fett class has all of its behavioral settings set in the class itself, so you can't change it in the .npc file. Link to comment Share on other sites More sharing options...
Bizzaro Posted November 13, 2004 Author Share Posted November 13, 2004 Is there anyway to edit the class? Or is this an SP code thing where Ravensoft should (please)release the code since they are through with the Quake 3 engine. Link to comment Share on other sites More sharing options...
TK-8252 Posted November 13, 2004 Share Posted November 13, 2004 The single player source code has not and will not be released. It's possible that with some multiplayer mods like OJP, the NPC classes could be modified to be more flexible. But not single player, sorry. Link to comment Share on other sites More sharing options...
Bizzaro Posted November 13, 2004 Author Share Posted November 13, 2004 Oh well...thanks anyways. I was hoping JA would be more 'mod friendly' as far as editing class. I really would liked to have used Mandalorian class fighters. Thanks again! Link to comment Share on other sites More sharing options...
razorace Posted November 13, 2004 Share Posted November 13, 2004 Well, actually, I'm working on a CoOp mod so we can get the SP maps to act like the SP game while running the MP engine/code. As for the Boba NPC class, it's hardcoded to attack players as far as I know. Link to comment Share on other sites More sharing options...
Bizzaro Posted November 14, 2004 Author Share Posted November 14, 2004 So once again the Mandalorians get a backseat in the SW universe. I would think by now the people at Lucasarts would realize the popularity of the Mandalorian class warrior and utilize the wide range of gaming options they bring to the table. But hey... The coop mod sounds like a great project. I have an idea beyond my capabilities. An SP map like you suggest run on a server much like seige gameplay. Where players on a single team would navigate the map and fight bots with an AI like in SP. This may be what you are trying already but I'm sure your hands are tied in coding the mod towards SP type play. I like the coop options of the past. Sounds like great stuff! Link to comment Share on other sites More sharing options...
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