Darth Omegacron Posted December 9, 2004 Share Posted December 9, 2004 Okay, I'm a noob at Gmax, so I've got a noobie question. If I have a sphere sitting all nice and pretty in my Perspective pane, how do I simply chop off the bottom half to give it a flat bottom. I've skimmed through the tutorials you can download and I've searched the 'Net, but I can't figure out how to do this. Probably cuz it's so simple everyone takes it for granted. I surely don't want to do it vertice by vertice - there's got to be an easier way to do it. It's a shame I can't just sculpt the danged thing in clay and then have Gentle Giant scan it in for me. I'm actually pretty good with clay. *Argh* Any assistance is appreciated. Link to comment Share on other sites More sharing options...
svösh Posted December 9, 2004 Share Posted December 9, 2004 To make a hemisphere when you make your sphere on the right side of you perspective view port is your creation panel and below are the parameters one is to chop at … 180 because that’s half of 360 now that being said it’s also advisable to turn down your segments as well or you will see a very high poly model from your 16 segment starting primitive I would go to 8 or 10 segments depending on what you are building. Hope this helps svösh Link to comment Share on other sites More sharing options...
Darth Omegacron Posted December 10, 2004 Author Share Posted December 10, 2004 ::stands there gaping in awestruck wonder: mold me, Master... teach me the ways of the Gmax... Link to comment Share on other sites More sharing options...
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