loefazzer Posted December 10, 2004 Share Posted December 10, 2004 hey, ive downloaded fountain pack (ATLANTIS) from http://www.map-center.com and can you tell me how to make water move cause when i use mics_model water doesnt move any ideas?? Link to comment Share on other sites More sharing options...
Ockniel Posted December 31, 2004 Share Posted December 31, 2004 I would suggest using something like an fx_runner, try searching that, I myself have had questions answered about that. you will probably need to create a new shader to use, but I can't help you in that department Link to comment Share on other sites More sharing options...
Fracman Posted January 3, 2005 Share Posted January 3, 2005 Exactly. The Shader is missing. Try something like this: models/mapobjects/atlantis/water04 { surfaceparm water { map models/mapobjects/atlantis/water04 blendFunc GL_DST_COLOR GL_SRC_COLOR tcMod scroll 0 -1 } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO } } Link to comment Share on other sites More sharing options...
ensiform Posted January 13, 2005 Share Posted January 13, 2005 has some handy models: http://fps.brainerd.net/mapmodeltext.htm also i know this guy irl Link to comment Share on other sites More sharing options...
loefazzer Posted January 24, 2005 Author Share Posted January 24, 2005 but how should i do that, i dont know anything about shaders where i have to write it?? Link to comment Share on other sites More sharing options...
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