Jump to content

Home

How to Use a Creature's Events


tk102

Recommended Posts

How to Use a Creature's Events

------------------------------------------

 

Creature Events are script triggers that fire when things to happen to a creature, such as when they get hit by a weapon, cast a force cast at them, or when they die. Rather than reinvent the wheel, most if not all of the pertinent information can be found in Bioware's scripting forums.

 

Specifically:

 

(read this first)

The UserDefined Event Is Your Friend

by David Gaider Friday, 05 July 2002 03:12AM

 

and

 

Using Creature Events

by David Gaider Friday, 05 July 2002 03:31AM

 

The generic OnSpawn script is k_def_spawn01.nss and the generic user-defined script is k_def_userdef01.nss both of which can be found in scripts.bif.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...