JeeMonkey Posted January 29, 2005 Share Posted January 29, 2005 ok i searched everywhere for an answer to this problem and i found the answer......only the answer doesnt make sense i am gettin an error that says ************ ERROR ************ MAX_MAP_BRUSHES (32768) so i search around for a solution and it says that the problem isnt the number of brushes, but the number of surfaces matters.......only i deleted every single brush and surface that i added since the last good version of my map.....and then some but the problem hasnt been fixed. what the F- is going on? and why should the number of surfaces matter when my map takes seconds to load in gtk radient, and has great fps? Link to comment Share on other sites More sharing options...
JeeMonkey Posted January 30, 2005 Author Share Posted January 30, 2005 ok its been over a week and no one has responded.......thx a lot! Link to comment Share on other sites More sharing options...
demo-boy Posted January 31, 2005 Share Posted January 31, 2005 ERROR: MAX_MAP_BRUSHSIDES This is normally a problem with your total amount of brushes on the map being over the limit, the limit is apparently 32768, so you should try to get rid of some brushes. If your amount of brushes is around that area or you can remove some brush sides, each brush has multiply sides so try removing some of the sides that wouldn't be seen when playing you posted that a bit back if you've read it i have no clue but make sure the brushes inside are detail so they arn't drawn as a different area or select the stuff you want and prefab it then open it try brush clean up too Link to comment Share on other sites More sharing options...
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