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Lame & Razorlame to encode kotorII TSL .wav files, will it work or not?


Dak Vesser

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I was just wondering if anybody figured out how to get Razorlame to encode/decode the .wav files for TSL. So far I've no luck geting it to work right. It's more likely because I have no idea what i'm doing as far as how the settings go, or what bit rate it is, or is it mono or sterio? It keeps saying that the the wave file is corrupted or an unsuported format. If anybody has any experience on using "Lame and Razorlame". Please let me know if it can actually encode these encrypted .wav files in TSL.

Thanx....

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is there a difference between the wav's in KotOR and TSL?

otherwise you should be fine using DBpowerAMP (wich is what i use)

 

i think the coding should be:

PCM

44100mhz 16bits 1 channel (thats mono)

or maby:

IMA ADPCM

44100mhz 4bits 1 channel

 

it depends, but i coded my blastersounds in the second coding and the explosions in the first (mainly because thats how the originals were when i extracted them)

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