Dak Vesser Posted February 7, 2005 Share Posted February 7, 2005 I was just wondering if anybody figured out how to get Razorlame to encode/decode the .wav files for TSL. So far I've no luck geting it to work right. It's more likely because I have no idea what i'm doing as far as how the settings go, or what bit rate it is, or is it mono or sterio? It keeps saying that the the wave file is corrupted or an unsuported format. If anybody has any experience on using "Lame and Razorlame". Please let me know if it can actually encode these encrypted .wav files in TSL. Thanx.... Link to comment Share on other sites More sharing options...
Oddball_E8 Posted February 7, 2005 Share Posted February 7, 2005 is there a difference between the wav's in KotOR and TSL? otherwise you should be fine using DBpowerAMP (wich is what i use) i think the coding should be: PCM 44100mhz 16bits 1 channel (thats mono) or maby: IMA ADPCM 44100mhz 4bits 1 channel it depends, but i coded my blastersounds in the second coding and the explosions in the first (mainly because thats how the originals were when i extracted them) Link to comment Share on other sites More sharing options...
Dak Vesser Posted February 7, 2005 Author Share Posted February 7, 2005 The sound files are requiring a codec that I can't seem to find. A missing codec---> I tried an AMC codecs, and tried and acm codecs, nothing worked. It looks like these new sound files in KotorII are encrypted with a new coded compression. Link to comment Share on other sites More sharing options...
Oddball_E8 Posted February 7, 2005 Share Posted February 7, 2005 oh man i hope thats not true... tell you what... send one to me and ill try playing around with it for a while (dont have TSL yet so i cant do it otherwise). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.