loefazzer Posted February 20, 2005 Posted February 20, 2005 hey, can you help me?? i have to make smth like that code: models/mapobjects/atlantis/water04 { surfaceparm water { map models/mapobjects/atlantis/water04 blendFunc GL_DST_COLOR GL_SRC_COLOR tcMod scroll 0 -1 } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO } } and its kinda shader, so can you tell how to do that?? i mean how to make shaders and insert them into map thx in advance
demo-boy Posted February 20, 2005 Posted February 20, 2005 um save as a .shader file in yor base/shaders folder add the shader file name to shader.txt
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