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loefazzer

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hey, can you help me??

i have to make smth like that

 

code:

models/mapobjects/atlantis/water04

{

surfaceparm water

{

map models/mapobjects/atlantis/water04

blendFunc GL_DST_COLOR GL_SRC_COLOR

tcMod scroll 0 -1

}

{

map $lightmap

blendFunc GL_DST_COLOR GL_ZERO

}

}

 

and its kinda shader, so can you tell how to do that?? i mean how to make shaders and insert them into map

 

thx in advance ;)

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