Enak Xam Posted February 20, 2005 Share Posted February 20, 2005 Hello everyone despite my post counter, i have been following along the forums for a while. I have a question regarding the Kotor savegame editor. Which command would i go to for the tusken raider event. I made the mistake of going inside their enclave thinking i'd be able to go back in peacefully. But which event do i look for in the editor for having the tusken raiders letting me in their enclave without hostility. I just got HK-47 in party. Many thanks! And i hope to find good times here on these forums. Link to comment Share on other sites More sharing options...
SuperSquall Posted February 20, 2005 Share Posted February 20, 2005 I'd suggest you start checking around the global variables. If you open up KSE and go to globals, open up booleans zoom all the way down to this one: "tat_TuskenDead: X" (the X will be a 1 or a 0 depending on your actions, and note the lower case 'tat'). The ones I would assume are related are the following: tat_TuskenDead: 1 (I think this is only connected to whether or not Czerka thinks the chief is dead, i.e. Quest completed... maybe?) tat_TuskenJob: 1 (I think this is whether or not you have taken the job to knock off the tuskens from Czerka) tat_TuskenMad: 0 (I think this is whether or not they want to kill you - this is the one you want to be 0) tat_TuskenSuit: 0 (connected to the item Sand People Clothing maybe?) Also related might be this global variable under numerics (rather than under booleans): tat_SandHistory: 6 (This refers to how far you are in your conversation with the Tusken who shares the history of their people) tat_SandWarrior: 2 (no idea) The values I put in are from my Lightside save game (so using the same values will put all of the things you are worried about to the values with it all wrapped up, which you don't want). Just screw around with those variables. What I put in brackets are my guess at what they do, but you can always wait for someone who knows more about global variables to show up. Note: I checked on a pre-Tatooine save game I have and *all* of the values I listed above are set to 0. I think if you set all of them to 0 except for "TuskenJob" it should have the desired effect. Link to comment Share on other sites More sharing options...
Enak Xam Posted February 20, 2005 Author Share Posted February 20, 2005 Thanks very much!!! It worked flawlessly! Link to comment Share on other sites More sharing options...
Enak Xam Posted February 21, 2005 Author Share Posted February 21, 2005 Everything works great! But how do i get rid of the "Cheat used" flag. Its annoying. Link to comment Share on other sites More sharing options...
tk102 Posted February 21, 2005 Share Posted February 21, 2005 In KSE there is a CheatUsed flag for each savegame. Set it to off. Closing thread since we an official KSE thread here Link to comment Share on other sites More sharing options...
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