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jimbo32

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Has anyone else noticed that although each class has different clothing in the character creation screen, all classes look the same in-game?

I looked around in the appearance.2da file and it looks like the relevant clothing info should be under "modelb" and "texb", but all player-characters have the same entries. More laziness on Obsidians part IMO.

Anyway, I fooled around a bit with these columns and didn't get any noticable results. Anyone have any suggestions?

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Wow. Really? Laziness on OE's part? Don't you only wear clothes for about 10 minutes on Telos?:eyeraise:

 

There used to be a link to a discussion about this in the stickies, but it appears to have been lost in the shuffle during the recent re-org. In the 2da file, isn't there a model variation number? If so you could probably change this to modify the clothing based on class. The appearance.2da file for KotOR might be a good reference if nothing else presents itself.

 

I hope that helps...and welcome to the forums.

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Wow. Really? Laziness on OE's part? Don't you only wear clothes for about 10 minutes on Telos?

 

OK, so maybe I overstated it a bit.:) , but different clothing was included in KOTOR, and there are three different entries in the "appearance.2da" file for each player-character head (SML=Consular, MED=Sentinel, LRG=Guardian).

 

 

I hope that helps...and welcome to the forums.

 

Thanks, and thanks for the fast reply.

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