Achilles87 Posted February 23, 2005 Share Posted February 23, 2005 Hey all, I remember a long time ago when I mapped, I was able to make my own skies, I remember having to make a sky.tga file, and got it to work, but now I can't figure out how to do that. Can anyone help me make a sky, here is my shader file I have for it: textures/connection/city { qer_editorimage textures/skies/sky.tga surfaceparm sky surfaceparm noimpact surfaceparm nomarks surfaceparm metalsteps notc q3map_nolightmap skyParms textures/connection/city 512 - } please let me know, thanks! Link to comment Share on other sites More sharing options...
Achilles87 Posted February 23, 2005 Author Share Posted February 23, 2005 nevermind actually, I think I got it, I had to input my shader, into the shaderlist.txt file, and didn't have to make a sky.tga Link to comment Share on other sites More sharing options...
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