ChuckX8oD Posted March 12, 2005 Share Posted March 12, 2005 not quite sure if anybody else has this problem. But it happens not only on my PC, but also on my Xbox, so i dont think its a specs problem. When transmapping these two robes, If the space you are transmapping is Small [2-3 pixels apart] The system fails to transmap it properly and actually causes the Transperency to go all the way thru the model. Anybody else have this problem? I can trans map out large areas, no prob. And if i use Squared off Edge, again no problem. But any sort of Detail [Rips, or if you saw my Tribal Designs on the robes i posted recently] You get what appears to be a white fuzz, but is actually the scenerey [sp?] thru the object. Oddly though, this DOESNT happen on the regular Jedi Robes. I can do highly detailed Transmapping [Alpha Channel] and have it work flawlessly on both the PC and the Xbox. Link to comment Share on other sites More sharing options...
SuperSquall Posted March 13, 2005 Share Posted March 13, 2005 Honestly I don't think too many other modders have done transmapping on Jedi robes to the degree you have. Most of us were still stuck in the KotOR I mentality until you started releasing your mods. I wonder if it has to do with the fact that Knight and Master Robes are mapped onto the 3D models differently than regular Jedi robes. Out of curiosity have you tried doing low-pixel transmapping on different areas of the garments to see what happens? Are these glitches isolated to just the outer cloak or is it universal? Link to comment Share on other sites More sharing options...
Shimaon Posted March 13, 2005 Share Posted March 13, 2005 I've been trying to find a workaround since KotOR II came out... Ever since I've been trying to make a Tattered Robe of the Sith without success... Link to comment Share on other sites More sharing options...
ChuckX8oD Posted March 13, 2005 Author Share Posted March 13, 2005 Originally posted by SuperSquall I wonder if it has to do with the fact that Knight and Master Robes are mapped onto the 3D models differently than regular Jedi robes. Out of curiosity have you tried doing low-pixel transmapping on different areas of the garments to see what happens? Are these glitches isolated to just the outer cloak or is it universal? It happens on the entire model. It also happens with many other models. Messign with transmaps on helmets gives u the same issue. its just wierd that it DOESNT do this for the normal Jedi Robe. Link to comment Share on other sites More sharing options...
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